Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Really?
Lol, the ERE broke away from the WRE? Stop, you are giving me a fucking brain aneurysm.
Calling Byzantium 'Roman Empire' is a big mistake because when people think of the Roman Empire, they think of the Western Roman Empire and not the Eastern Roman Empire (Byzantium) when they broke away from the Western Roman Empire. Calling them 'Byzantium' makes them more distinct from the Western Roman Empire and it's also a more common name than 'Eastern Roman Empire'
When I want to make a game in the YnAEMP setup screen, only modded civs appear and no default civ 5 civs!!!
What could be going on???
Help would be much appreciated!
A question regarding it, though. On immortal/deity, would beelining Theology be more effective, or would would rushing Hanging Gardens still be ideal? Since Hanging Gardens is OP and synergizes with the new UB. Plus, on immortal/deity even with a Theology beeline there tend to be 3~ religions already founded by then.
(Then again, wide is better for religion, and Tradition isn't good for going wide :V)
:3
Definitely not abandoned. The next two civs + Alexios are consequential to the development of the scenario, although it's too big to go up on steam, so you'll have to keep an eye out on Reddit/CivFanatics.
:(bad englich