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Please remove access to it.
However, the thing that breaks the map for me is that there are too many flank routes which are easily accessible by any class. This results in a roughly 95% chance for BLU to win, because why even bother defending when you are always getting sandwiched from 3 to 4 different angles?
In addition, there are a number of bugs on the map, such as the Payload cart not killing everyone in it's radius and, even though this might be patched later on, a handful of exploits.
I'm not hating on the other map authors but this map stands easily above the rest in terms of detailing and design. Two of the other four are essentially reskins and I don't even really know what to call the other PL map.