Sid Meier's Civilization V

Sid Meier's Civilization V

New Vegas
81 Comments
RES1CUE 25 Apr, 2022 @ 11:09am 
I'm revisiting CIV and found this MOD but I can't get it to load.
I select it on the mod screen but after "next" and "single player" nothing shows up in any of the lists of the game setup menu.

Any help would be appreciated!

Thank you
Meato 15 Jul, 2021 @ 3:07pm 
good shit
BioChemicalWolfGear 17 Dec, 2018 @ 7:33pm 
So hey why do the securitrons not have intercept? Didn't house explain they can hit airborn targets with the missles?
Zeledin1 24 Sep, 2018 @ 7:22pm 
I could also see Vegas getting a bonus to gold production with the tourism they get, considering it's a casino city, perhaps a bit more gold per trade route as the traders themselves gamble? Also judging by how House looks to use the NCR as fuel for an economy that will become the center of new technology a science bonus based on how much gold one is getting could also fit. No idea if that's possible to balance though
SerenityPrim3 18 Apr, 2018 @ 9:46pm 
I feel I should mention this, but you've modelled New Vegas as it was between it's founding and the events of the game. After the game New Vegas and Mr. House takes the whole of the Mojave, effectively making it a state not just a city.
I'd recommend there be different benefits for either building settlers, or avoiding it. If a settler isn't built, you get one set of bonuses. If a settler is built, you get a new set of bonuses to replace the first. Or should it be once a second city is founded? This might work for anyone with different play stiles, each bonus set can compliment different players and their different agendas.
IronFangWill 1 Jul, 2017 @ 3:24pm 
I like how Vegas uses Venice's play style with key adjustments. The powerful +2 gold is taken in exchange for your Merchant of Venice and extra trade routes. The self creating gold also protects you if you happen to be hit with an embargo.

The powerful attacking Gallas is lost for the far more defensive Securitron.
World Mighty 13 Mar, 2017 @ 2:39pm 
The lucky 38 should map the area around New Vegas since it can be seen for miles...
Chem Dog 23 Sep, 2016 @ 3:32pm 
Viva las Vegas
Geoff 7 Mar, 2016 @ 8:11am 
The custom music is great but a bit depresing if you play for a long time, maby you can play some music from the radio stations from the game
Izaran 3 Mar, 2016 @ 5:37am 
"New Vegas is more than a city - it's the remedy to mankind's derailment." Absolutely on spot.
Jogging in the 80s 14 Feb, 2016 @ 2:48pm 
Such a great mod! Allows one to Venice even when city-states are disabled!
sharing 1 large pizza w/wife 12 Feb, 2016 @ 7:31am 
Does this require BNW or G&K?
(tg) Dr. Kirakenso 12 Dec, 2015 @ 7:46pm 
i calculated out his mean turn 300 or so income for those wondering,

all.
Jimsy 20 Nov, 2015 @ 9:57am 
I can't tell if your UA is overpowered or not but what about: "All barbarians defeated inside your borders are converted into citizens." instead? Mr. House did unite the hand selected local tribes into his citizens after all...
AbstraktKitty 6 Nov, 2015 @ 6:24pm 
I try to choose Mr. House as a leader to play, but he doesn't show up on the list.
Ca$h $nail 24 Oct, 2015 @ 10:07am 
I am so glad this exists
ZetaMAGES 13 Sep, 2015 @ 9:50am 
What can I say. "The House Always Wins".
razgraz 17 Aug, 2015 @ 10:35am 
Make the Master from the first Fallout game as a civ
Custer Bugs 14 Aug, 2015 @ 9:07pm 
Yes Gotta huge boner so huge ahhhhh
Commander Critic 10 Aug, 2015 @ 4:10pm 
You should add Vault tec as a civ
Dr.Steel 9 Aug, 2015 @ 1:49pm 
Mr. House's civ is op. Its SO OP that it causes my game to crash.
Maxim 2 Aug, 2015 @ 5:15am 
Question mod will be transferred in other languages
Bork 31 Jul, 2015 @ 5:58pm 
Does it need any dlcs?
Leaf 27 Jul, 2015 @ 11:04am 
This mod refuses to download after I subscribe to it. I've unscubscribed and subscribed multiple times, restarted my computer, and it still won't work. Other mods will, just not this one. Incase your wondering, I have all the dlc.
autoganzfeld 26 Jul, 2015 @ 5:53pm 
Do any of these civs have unit models?
Rosatrice Truther 26 Jul, 2015 @ 1:43pm 
Yes we need tunnel snake civ
Khorne Flakes 26 Jul, 2015 @ 1:43pm 
Tunnel. Snakes. RULE. I don't think he/she could though. The tunnel snakes were just three Teenagers in a vault, which I believe their gang quickly died when you left.
Sandvitchpirate 22 Jul, 2015 @ 3:24pm 
This
I
I
I
V
WaluigiYaoi 15 Jul, 2015 @ 10:13am 
make tunnel snakes
recon18508 11 Jul, 2015 @ 5:29am 
no i dont. i wouldnt mind if you dont but could you make a version for no dlc owners or make it so we could use it without dlc. again you dont need too.
Big Mac 10 Jul, 2015 @ 5:41pm 
Is BNW and G&K Required?
Ryan Parsons  [author] 6 Jul, 2015 @ 5:10pm 
@recon18508 Do you have BNW dlc?
recon18508 6 Jul, 2015 @ 4:42pm 
i cant see the option to choose the leader in the set up. this is not the only mod that is doing this. i also cant get the enclave to work.
atinfi89 28 Jun, 2015 @ 7:22am 
cannot get mods to appear in set up options when creating a new game from the mods option. Can anyone help with this?
raphaelpierrout 25 Jun, 2015 @ 6:45am 
This is not real... hahahaha
Amazing!
pieperson52 22 Jun, 2015 @ 10:29am 
Lovin fallout mods
HattlingHattoru 17 Jun, 2015 @ 3:19pm 
NEW VEGAS
E
W

V
E
G
A
S
ClayTrain36 16 Jun, 2015 @ 9:41am 
i cant wait for the scenario
Golden Emps 15 Jun, 2015 @ 7:45pm 
@Odin
Unsub, delete the mod, resub. It's like uninstalling and reinstalling a game but on a smaller scale.
Curly Blow King 14 Jun, 2015 @ 2:29am 
Mods don't work for me. None of your Fallout mods, they just get stuck on the transfering bar, any suggestions?
Golden Emps 13 Jun, 2015 @ 6:09pm 
@TheLoneWolf
The timelines are screwed up enough as it is with President Dick Richardson ruling the Enclave at the same time President Aaron Kimball rules the NCR. Super Mutants would be better represented as a UU for the barbarians.
Jive Turkey 13 Jun, 2015 @ 8:28am 
I can't get any mods to get past the 'transfering' progress bar (0% complete). Probably due to high traffic with the summer sale. I'll resubscribe after the Summer Sale and try again.
Ryan Parsons  [author] 13 Jun, 2015 @ 3:34am 
@Flashover More than likely, just have to get some freetime.
Jive Turkey 13 Jun, 2015 @ 3:29am 
Ryan Parsons, I'll feature this on my YT channel. This is outstanding work.
Do you intend on doing one based on the Crimson Caravan or Boomers?
Anton 12 Jun, 2015 @ 3:12pm 
The whole collection has been made quite nicely!
jkraan 12 Jun, 2015 @ 8:53am 
will you also make a mutant faction?
GoStu 10 Jun, 2015 @ 7:29pm 
It seems wrong that all your puppets can build a Lucky 38 - maybe this should be a replacement for your palace or a national wonder rather with more modest bonuses?
Ryan Parsons  [author] 10 Jun, 2015 @ 5:46pm 
@Jihadist yes, check the Fallout Collection.
Vincentius 10 Jun, 2015 @ 2:50pm 
Did you ever make one of the Legion
Zatic13 10 Jun, 2015 @ 11:52am 
The Fallout civs will show up in my mod menu but don't appear when I try and select them in the setup menu.