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But other than that, a great mod that is a lot of fun to play. Although it might almost be too powerful, with all the food you produce.
UA: Fey Family Line: Each building that yields faith yields the same amount of culture. Each obsolete unit grants +1 Tourism.
UB: (Chanelling) Chamber: Replaces Temple. Yields +1 additional Culture, only 1 maitenence. If a Medium is stationed in a city with a Chamber, they gain +1 EXP every turn.
UU: (Spirit) Medium: May only be bought with Faith. Can transform into an obsolete land unit of your choice. The Medium can stay like this up to 20 turns, where it must then wait 10 turns until it can channel again. When transformed, the unit acts as if it was not obsolete.
Annnnnnnnd that was a doozy, but yeah! It's based off of a character from a game, like I said, so art resources wouldn't be hard to come by. I was also thinking of making the Medium a great person with the Chamber having a unique specialist that contributes to it instead. Whatever works.
UA: "Aux Arkansas": Lumber Mills provide +1 Faith, +1 Production, and +1 culture. Discovery of Steel grants ability to plant Oak-Hickory Forest resource on Plains and Grass tiles and raises Lumber Mill yield to +1 Faith, +2 Production and +2 Culture.
UB: Manmade Lake: Grants freshwater access to all tiles within three tiles of this city. Yields +1 Tourism after Industrial Era. Requires worked source of Stone until discovery of Steel. Available at Masonry, does not replace any base building.
UU: Bald Knobbers: Unique Rifleman replacement; starts with unique Vigilante Promotion, allowing it to fight at full strength regardless of health and giving it a combat bonus against gunpowder units. Also starts with unique Guerilla Promotion, giving it a flanking bonus in every battle it initiates. Has debilitating penalties when fighting units more technologically advanced than it.
I see here (above) the Packing Plant adds +15% Growth and 2 production, but in the game description, I only saw 2 production when I moused over the icon in the begining screen.
I didn't check the building icon after it was built. That might have had the +15% Growth documented, not sure.
Just something you might want to check, because I wasn't clear what the Packing Plant was doing for me in place of the Factory.
Also, very well balanced and challenging! I played on Prince Level was in in last place until 2008. If you want to see how I won, you'll have to watch the video (or at least the last few minutes).
Keep up the good work.
Also, oats and soy have the same descriptions when you hover over them. The bonuses work fine, just the description is the same.
Love it, going to be OP on great plains maps. Resources on every tile.