Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
https://i.pinimg.com/236x/06/2b/8a/062b8a7082a99287b8f6efb1439a9fa7--funny-gifs-funny-images.jpg
https://www.google.be/search?q=supergirl+tv+series&biw=1920&bih=947&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjilIzq5q3SAhWpLMAKHdKhAiQQ_AUIBigB#imgrc=NlD2KZNAu9Lp6M :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=486446702
playermodels really shouldnt be ported
also, as a side note, face rigging a playermodel, is honestly, dumb
face rigging should only be done with a ragdoll that includes the original skeleton, or a better on in the least
only issue is, it would be better it didnt have the valve biped skeleton, so i dont think it would be the best for sfm
maybe ill do DOSM Doomsday
Villian:Harley Quinn
or i could do a bunch of low poly models in a day
depending on the # of polygons
and im actually doing bruce wayne next
i could do clayface after him