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Glitches make this collection even funnier!
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And also, my comprehensive guide provides all the steps you should need to know. If you get stuck on one aspect, you need to back yourself on up and go back to the basic level creation tutorial on the VDC. Here.
https://developer.valvesoftware.com/wiki/Level_Design_Introduction_(Portal_2)/Getting_Started
Kidding. What's with the 2 portal guns I can't pick up. Weird for them to be there.
Thanks!
http://alloscore-aperturescience.tumblr.com/post/152790190284/how-to-put-wheatley-in-a-portal-2-map-a
Second, "over from the first Portal"? Do you mean from the original version of this series? Care to clarify what you meant, there?
And third, I do still make maps and stories, I just can't post it to the Portal 2 workshop because my publishing tool is broken, and the one fix I know of might put my files at risk. And I have a lot of files.
The ArinHansongnlel.
All you desire and so much more...
Still, in the original version of this series, there was no core transfer scene, it just sort of...happened. In a few seconds. Just, one moment you're talking to little core Wheatley, and 5 seconds later he's suddenly in an AI Chassis.
Past Me was a lazy know-nothing.