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P.S.: if i can give you a hint: the legio's and legio comitatrnsis' helms are too homogeneous, you should add some sprengenhelms (conical ones) among the actual berkesovos.
No changes to Sassanids.
But this is a -5 penalty garrison hygiene
:)
-Bugfix: Tanukhids properly enjoy -20% upkeep when raiding.
-Reverted: Loyalty changes. Was a bad idea, in Charlemagne it's balanced differently, and let it not be said I don't acknowledge a mistake made.
-Some of the previously disabled "AI cheating" is turned back on.
-Garrisoned armies are once again +5 squalor (from +3).
-ERE spy bonus is +3% (from +2%).
-Includes the Dark, Dark Uniform Recolor mod and my own versions of Avetis' byzantine reskins for the ERE (pictures will follow).
I'm trying to play your mod with a Reduced CAMPAIGN MOVEMENT for land units, but I'm having problems, so my question is, did you make any important chances in the land_units_tables? for now i replaced the whole table but...
https://www.youtube.com/watch?v=_1qsGUbhiNk
New version uploaded:
-The Campaign AI is even more aggressive
-The ERE treasury interest bonus was severely reduced to 1,5%
-Limitanei now only have cloth armor (as their new appearance) and slightly increased attack/defense to compensate
-Age of Charlemagne adjustments to armor/weapons/shields and shock cav charges
-Now includes the Natural Water mod
-Battle AI smarter