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If you make a new group, you CAN NOT put it in the preexisting "Unknown" group, or else it won't update and won't work. It seems that you can't create subgroups of "Unknown."
I've tried redownloading the addon, but that doesn't seem to do the trick unfortunately.
File "<string>", line 1775, in <module>
File "<string>", line 1731, in setupUi
File "<string>", line 389, in autofind
File "<string>", line 625, in findparentandcolor
File "<string>", line 578, in lowercaselist
AttributeError: 'list' object has no attribute 'lower'
But I really do not want to reset my animationgroups since I have stuff already in it.
Thanks!
and place it here:" SourceFilmmaker\game\platform\cfg\"
Any idea why?
After deleting that and redownloading the current version available here, I performed the same task and the bones were placed in the desired folder (though I don't know if any background issues occured like normal).
If the issue is that I would have to redo my animationgroups from scratch again, I'd rather just stick with using it as a way to get the text information then manually enter it myself
When I organize some bones and folders, they sometimes go to the root directory instead of the subfolders I placed them in. Since my strict settings aren't getting saved (RigLegs subfolders end up in RigArms group), I'm manually editting the text file.
I'm seeing old groups I made earlier and the current folder I kept trying to make, duplicated with no bones listed in their hierachies.
I looked at the text file and there were some groups being repeated for around 18,000 lines, removing that duplication set fixed it but then I just stopped leaving the window open and reloaded after every update-check
Maybe it was the names/ordering I used that started that duplicated bug because right now it I can update without closing.
If you want, I can still add that script.
to see if the changes i made worked, also replace your sfm_defaultanimationgroups.txt with this one: https://www.dropbox.com/s/hmuta98jsgqor7i/sfm_defaultanimationgroups.txt?dl=1
If it's a bug you can fix then great, will wait for an update.
If it's unavoidable then would it be possible to disable/gray-out update or close the window after updating?
Traceback (most recent call last):
File "<string>", line 1775, in <module>
File "<string>", line 1731, in setupUi
File "<string>", line 389, in autofind
File "<string>", line 625, in findparentandcolor
File "<string>", line 578, in lowercaselist
AttributeError: 'list' object has no attribute 'lower'
Clicking Rig>animation group editor does nothing. with 1.2. using 1.1 brings up the window for 1.1.
I also opened player\spy model to try it instead of my other 3 models.
Ok no problem ill wait until you fix it great script anyway ;)
dont understand why.
The only issue I am having is that it only tries to replace the platform's sfmanimationgroups file, and doesn't attempt to replace any other ones that could exist in the gameinfo.txt before that one (like in usermod, as was the case for me). I know it's a pain to go through the gameinfo.txt file, but I just wanted to let you know to, if anything, check for usermod in advance to fix any potential confusion with it not working.