Crusader Kings II

Crusader Kings II

Everyone Can Start Mercenaries Companies
31 Comments
Legume Legend 17 Aug, 2017 @ 7:22pm 
Is this updated to 2.7.1? I assume it doesn't need to be, I don't think they changed mercenaries much
Schmittboxes 16 Feb, 2017 @ 7:10pm 
Hello! Would you be ok with me incorporating this into an overhaul mod I'm working on? I would list you in the credits, of course.
zlatky 17 Oct, 2016 @ 9:19am 
Hello! 1) Is this mod HIP-compatible? and 2) Is it updated to 2.6.2? Thx in advance for the speedy reply!
Cuagai 28 Feb, 2016 @ 6:29pm 
Anyway to have only the player can use this? I got 33 companies in my game right now and I'm only 10 years in.
Shlomo McNugget - Fist of Jesus 7 Oct, 2015 @ 9:40am 
Kinda sucks that it requieres Horse Lords, cuz for players that dont have HL, they cant play it.
killingyouguy 31 Jul, 2015 @ 10:52pm 
Actually, I apologize. I think I the problem was that I had taken trible holdings in Finland that couldn't become feudal because of religion. So it was breaking the saves somehow. I would have taken the territory around the same time as when I installed the mod.
killingyouguy 31 Jul, 2015 @ 8:12pm 
Is there a way to uninstall this? I've disabled the mod, purged every mercenary company formed by it and still getting companies forming. They're led by members of dynasties across Europe (not nomads). Unless the vanilla game had some companies like this forming from the start (I never really use mercenaries much).
killingyouguy 31 Jul, 2015 @ 6:12am 
All my autosaves since playing with this mod are landless (no kingdoms to play as). This has broken a very fun viking campaign I had going. Not happy. Also, a ton of weird things started happening. For example, adventurers declaring war on me (hadn't happened for hundreds of years up until I used the mod), but they insta-fail (inconclusive) and end up in my court. Also, just had an Islamic decadance revolt declare war on me (I'm viking king of Britain).
DIBK 22 Jul, 2015 @ 8:49am 
@DaBauce If I start a new game every has land but then it eventually goes to landless. And I'm not sure, I didn't change any of the updates or anything, I let it be automatic. I'll check though
DaBauce  [author] 22 Jul, 2015 @ 7:29am 
I checked all the mods and none of them have conflicting files. If you start a new game is everyone landless? what about if you disable the mods? Is this from the previous patch (before 2.4?)
DIBK 21 Jul, 2015 @ 2:23pm 
So I'm trying to play in Ireland and Idk if this is cause of a conflict with another mod but I can't immagine because the other two mods don't affect tittles or anything so I'm not sure what the issue is or how this happens but in the late 800's whenever I try to load up the save, it says I'm landless, in fact, it says everyone in the world is landless so when I load up as anybody, it automatically ends the game. Now I only am playing with 3 mods so I don't understand how it's occuring and the other two mods is Trade++ and Ruler Designer Unlocked, I'm looking to see if it's an issue with any of these mods but this one seemed the most logical. Do you know what's happening? O_O
WTID 20 Jul, 2015 @ 7:07am 
i try your tips and worked thanks :)
WHOPPER WHOPPER WHOPPER 20 Jul, 2015 @ 1:45am 
Thank you so much the fact they limited it to Nomadic only made me mad so you have my thanks
DaBauce  [author] 19 Jul, 2015 @ 2:49pm 
I've added a dropbox link for the mod
CHURCH96 19 Jul, 2015 @ 1:45pm 
Can you make a dropbox for this?
DaBauce  [author] 19 Jul, 2015 @ 11:42am 
Jojema is correct, the requirements are your target must be an adult, a male, not a ruler, is your dynasty, and you must be their direct liege. Most of the time you will be selecting your son.
Kojema 19 Jul, 2015 @ 9:59am 
@WTID, you send your son off as soon as he is an adult. Once you have a son that is 16 right click on him for intereaction.
WTID 19 Jul, 2015 @ 8:34am 
im a feudal lord i tried to see that option in my crachter and others or my army commanders no one has that option? can u please help me soon
Game Castle 19 Jul, 2015 @ 1:53am 
Is this compatible with EU4 converter?
DaBauce  [author] 18 Jul, 2015 @ 9:08pm 
Who are you trying to turn into a mercenary? What type of government are you? Can you still do it as a nomad?
WTID 18 Jul, 2015 @ 2:52pm 
i dont understand i think i do something wrong ai can start mercenary company but i cant i dont see any option to send away as a mercanary thing
Kojema 18 Jul, 2015 @ 2:24pm 
im gonna test this out. i surely would not like to wade through an ass load of merc groups lol. ill update here with around 50-100 years ingame.
DaBauce  [author] 17 Jul, 2015 @ 1:48pm 
Ok I have released an update that lowers the rate of mercenary companies creation in feudal, republic, and theocrazy governments by 99% (which means the AI has a 1 in 1000 chance each month to start a mercenary company of they have all the other requirements.) Nomads and Tribals have the same rate which is the vanilla rate. This should help long term with the copious amount of mercenary companies being created by the byzantines and abbasids
Pally Wal 16 Jul, 2015 @ 10:07pm 
deffinatly lower the Ai likelyhood to use but other then that works great
Sephrem 16 Jul, 2015 @ 4:17pm 
I like the mod. But after 15-20 years of gameplay, there are around 250-300 mercenary companies, and the number just keeps growing.

My suggestion is to drastically reduce the likelyhood of the AI using the option.
Rajiin Terra 15 Jul, 2015 @ 11:50pm 
If steam doesn't update it right away after you've subscribed, you can just exit and open steam again, it'll update instantly. On a side note, cheers DaBauce, had some fun with this already!
Ahoyande 15 Jul, 2015 @ 7:46pm 
Nealc00 wants an offsite host for the mod because steam doesn't always update when you subscribe. Wouldn't mind one myself since I can't get the mod to show up in my launcher or mod folder.
DaBauce  [author] 15 Jul, 2015 @ 5:23pm 
A link to what
nealc00 15 Jul, 2015 @ 3:27pm 
Can you put up a link please?
DaBauce  [author] 15 Jul, 2015 @ 2:01pm 
Yeah, after a while you do have a decent amount of companies. I will probably adjust the AI likelihood as i get feedback from people and using the mod.
LKA 15 Jul, 2015 @ 1:48pm 
Does the AI do it? Because if so, there will now be hundreds of mercenary companies...