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So, you start playing and discover you can't build something because information about it is false. Very anoying.
Could you increase the upgrade percentages of the HGN battle & heavy capital ships? Comparing the fully upgraded stats of ships in the same category, the stats for the HGN ships seems pretty lacking compared to say, the Vaygr. Admittedly, it's true that the HGN ships have a lot more gimmicks like weapons range and shields, so rather than making them all the same I think it would be more appropriate to adjust things like the HP, damage, aim, repair values to around 20~30% better than they currently are. Also would like to restate what I said before about slightly adjusting the weapon module damage values as well as the health increase of the combat system, to about 25~35%.
Also if possible it would be great if you could revert the vagry battlecruiser main gun and HGN battleship artillery cannon effects to back to what they used to be, I feel like the current 3d sfx looks too fancy.
"Steam error updating item: Error code = k_EResultInvalidParam"
Also, if the level-up system of hgn does not increase figures other than health, why not raise the damage levels of battleships and battle cruisers x3 kinetic canon, heavy ion canon etc.?
-nopbuffer
in the command line arguments!
Thanks in advance
Unlike the Hiigarans the Vaygr don't have that many different type of platforms nor are they particularly powerful. The Patcher drone is special with it's quick speed and repair ability so putting a limit there makes sense, but the other Vaygr platform don't really need number limits, I think.
4. There's a mod called Complex Extra where you defend against AI waves, but for soem reason the game crashes around wave 13~14 regardless of how good the computer is, could you fix this?
1. Module specific bonuses
The bonus values on the description in each modules are different from the actual applied figures(ex. It says the Defence Control Module provides 25% extra health to the ship but in reality it's only like 17%, or the Fire Control Module which supposedly raises the damage and accuracy of the ships within a certain area by 20% and 15% respectively but in reality it doesn't)
2. Heavy Capital class Weapon Modules Damage don't work
For both races, you have seperate damage values written for flak, laser, kinetic, heavy ion cannons, etc. when you make heavy capital ships but when you actually put on the modules the damage values don't rise as written.
Try this.
There's another thing that I thought would be better changed as I played through this mod. It's about the HGN combat system again; unlike the description which says you can put on X6 kinetic cannon modules at combat system lv. 3, the actual model looks identical to the x3 kinetic cannon module. Could this be changed so that the 3d model is the actual x6 module?
For now i set combat systems max health increase to 15% temporary until i will fix that (not sure if i can fix, lots hw2 files encrypted).
I be back. :)
Later i will load whole game to this mod so will be like before. Its just easier 4 now to have seperate 2 files 10x faster uploading for me. I will see if i can make 1 file soon.
Try to load without adding in command line. Do that instead:
Wanna play in 1920x1080 ? Do that:
...................Go to profile game install directory
..................."Steam\SteamApps\common\Homeworld\Homeworld2Classic\Bin\Profiles\Profile1"
...................Open file "PLAYERCFG.LUA" in notepad
...................Scroll to the bottom and look for
...................screenResolutionW = 1280,
...................screenResolutionH = 720,
...................Change it to:
...................screenResolutionW = 1920, <=you can add your res
...................screenResolutionH = 1080, <=you can add your res
...................Enjoy
...................I cant put this in the mod so u guys need to do this on your own :)
I select Complex 9.1 in the mods, then I select Complex 9.1.10 by you, the paste -w 1600 -h 899 in commandline. then press launch. When I follow this it loads, but it will only play the original version it seems. It isn't playing your add-on. All the cool maps and other features are missing..
1) LOAD Complex 9.1
2) LOAD Complex 9.1.10 Electron
3) Press LAUNCH
You doing that ?