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Unfortunately i can't keep it up to date at the current time. Please make sure you are not using any other mods that might interfere with refridgerator as these mods may overwrite something. Perhaps you are using some sort of custom refrigerator mod in which case incompatibilities might arise. This mod only changes or edits correct API values of the game unless Klei has changed something which i have no interest to look into until Klei stops development of the game and modders can take over and make the game better.
Nightmare Clockworks don't have separate HP config values because they use the same ones as regular Clockwork monsters. This means if you set the HP for a Clockwork Knight, Rook or Bishop, it affects the Nightmare ones as well.
I have stopped the development of this and future mods. More information can be found on the link below.
Goodbye [data.ewul.net].
Done, Clothes can now be tweaked (Took me a while, some IRL things got in the way yesterday).
Let me know if i missed some clothe item.
Alright i'm off from work finally and am implementing Clothes Durability options now. Will update the mod once it's done. ( It should take a few hours andI'll add server player slot config option override as well, because why not, it does not affect dedicated servers anyway, it's meant for in-game hosted servers to support more than 6 players)
I could, but not right now since i have some work days left. I'll add it to my TODO list.
If you find something that could be tweaked and is not included in this mod, i can implement it or recommend a mod which implements the feature (since i pretty much happen to know nearly every single mod in the DST Workshop... yes i might have no life). Anyway if you can do it today, it would be great since i have 4 work days coming up and starting tomorrow and i'm trying to start with another new mod today + make some progress on another mod that eventually should hit the Workshop.
If you want you can add me and we can talk in Steam.
For suggestions, what bugged me most about DST as it became what it is now is the addition of RoG mechanics without any option to turn that off. While what bought me into DS (singleplayer) most was the settings saying "Your world, your rules." when I tweaked them.
Don't know yet how much this mod already tweaks those things, food spoiling sounds promising (food rotting in crockpots, and rabbits rotting in traps, were some of the things I don't like).
Btw, I don't mean giants, or biomes. Giants are fun (in low doses, to run away from ;P ), and variety in biomes makes the world more interesting. This is about the mechanics, how things work.
I'm sure I forgot some things that bugged me even, have not been playing continuously. There was something about summer or rain maybe? Maybe I should try to find old patch notes. :)
In any case, you do great work with all the mods, thanks much! :)
Ah, i tested again and you are right. I think 255 is a game limitation itself so the stack size can't go over 255 anyway. Well it can, but it displays a wrong number, the stack size is 1000, but sort of resets the number counter. (I must have tested with 100 before rather than 1000... memory problems)
i use the command give me sth 10 per time. it just add to ... 220 .. 230 .. 240 .. 250 .. 10 .. 20
i dont know why, the game and server not crash, maybe other mod do that
thank u make a nice mod
I tested with a stack size of 1000 and it worked for me. What exactly happens for you when you go over 255? Do you have any logs for it as well? Do you have any other mods enabled, perhaps these interfere with this mod?
I tested with a stack size of 1000 and it worked for me. What exactly happens for you when you go over 255? Do you have any logs for it as well?
I fixed the Stack Size limit bug. You should be able to put whatever number now. Let me know if it worked for you.
Thank you
I have heard of this bug before so for now, don't go over 63 until i find some time to fix it.
This is actually on my mind. I basically want to add all sort of game tuning methods into this mod so that pretty much every aspect of the game can be modified. But it requires a bit of time and better health, both of which i don't have atm.
Weird, i haven't noticed any menu screen slowdowns, this should not be even possible, perhaps it's some game bug itself which manifests for unknown reason.
I'm sort of trying to keep everything to minimum and only have useful values configurable, but yes, with time i will improve it more and more.
Alrighty, added the screenshots.
There is no in-game looks since all there is are settings for the server itself. I could make a screenshot out of settings page tho, perhaps it clarifies things up.