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sv: Wire error (Entity [47][sc_self_destruct] by Player [1][Joshua732]):
lua/entities/sc_self_destruct/init.lua:93: attempt to perform arithmetic on local 'vec' (a nil value)
stack traceback:
lua/entities/sc_self_destruct/init.lua:93: in function 'Destruct'
lua/entities/sc_self_destruct/init.lua:126: in function <lua/entities/sc_self_destruct/init.lua:123>
[C]: in function 'xpcall'
lua/wire/server/wirelib.lua:57: in function 'TriggerInput'
lua/wire/server/wirelib.lua:529: in function 'TriggerOutput'
lua/entities/gmod_wire_value.lua:132: in function 'Setup'
lua/wire/tool_loader.lua:77: in function 'LeftClick_Update'
lua/wire/tool_loader.lua:47: in function 'LeftClick_Make'
lua/wire/tool_loader.lua:37: in function 'LeftClick'
gamemodes/sandbox/entities/weapons/gmod_tool/shared.lua:227: in function <gamemodes/sandbox/entities/weapons/gmod_tool/shared.lua:208>
I get this error when firing the autocannon
Here is the console error:
[Space Combat Classic] lua/entities/phaser/cl_init.lua:112: attempt to call global 'Wire_Render' (a nil value)
1. unknown - lua/entities/phaser/cl_init.lua:112
Model missing: models/Slyfo/goldfish.mdl
Model missing: models/Slyfo/searchlight.mdl
no effect, btw rockets still do damage
[DSFOG|2|STEAM_0:0:55427557] Lua Error:
[ERROR] lua/effects/smallsplode/init.lua:14: attempt to call method 'GetAngle' (a nil value)
1. unknown - lua/effects/smallsplode/init.lua:14
Function gcombat.registerent is missing when spacecombat is loaded which causes lua errors and not working weapons. This is because sv_gcom_damage.lua overrides gcombat table but is not defining each function of the original table. Function gcombat.validate is missing too.
So either something like gcombat = gcombat or {} is required or a definition for all the missing functions.
Could you try changing it from hyperspace3 to hyperspace and let me know if that looks correct.
While I look for the original effect, you might be able to change it to use another one if you extract the GMA.