Space Engineers

Space Engineers

Bounty 2 - VTOL - World File - Small Ship Gone Wild
5 Comments
usererror  [author] 19 Jan, 2016 @ 1:27am 
Thanks, I hope you get it working properly for you. Rotors are a pain, but you may be able to add a script to ensure the rotors turn 90 degrees exactly every time which would ensure it lines up right for the merge blocks. There are some nice solutions for those things now. Whether they'd cure all that ails the VTOL, I don't know.
John Ryder 18 Jan, 2016 @ 11:10pm 
I will deff try locking. maybe that was my problem. thanks. yea Vtol's are fairly new and vary tempramental lol but great work
usererror  [author] 18 Jan, 2016 @ 9:29pm 
Hoping someday VTOLs will work reliably, but at the moment it does not seem possible yet.
usererror  [author] 18 Jan, 2016 @ 9:27pm 
Did you lock them into place? They will stay if the merge blocks are locked, but if they are not aligned properly (a game issue with the rotors not moving the same amount every time), then yeah, they will just rip right off.
John Ryder 18 Jan, 2016 @ 8:33pm 
It's an awesome ship. Only problem so far I see. In Space" is when you get the thruster's going they fall apart, I'm sure when more update's come out it will stablize that.. Awesome ship tho!