Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'll take a look.
It will probably take me awhile though, I have timed events going on in another game I am playing, so I may not be able to get around to it until next week sometime.
So you mean you are using the flagpole mod and its overlapping the borders on my mod...
Essentially you just want the HP bar to deplete up vs down which is why you use the flagpole one?
Addon located here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=237899610
Yeah the sprites should all overlap the HP bar, and the bar is in the default position...which should be inside all the tactical borders...
Do you have a screen shot of a Border overlapping the HP bar?
Oh my mistake I thought this was the UI mod, you mean the HP bar on the tactical border, not the HP resource bar, lol.
It also has the bar deplete upward to help make it more visible.
It also has a 3/4 scaling thing but I think that's because the author used 48x48 tiles and there wasn't an easy way to adapt it back then.
I'll take a look to see if I can figure out how they did it.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=237899610
I think thats beyond my abilities sorry, I would if I had any idea how.
Finished updating both mods for 1.5.9, should work for Embers of Rage and Forbidden Cults now, let me know if you have any troubles.
If you switch the UI from Dark to Metal does it work for you?
Yes 8-)
I have some soap I bought off amazon with Jewelweed in it...after scouring my local flower shops for them to make something of my own...but apparently they arent to be found.
Planning on starting work on everything tomorrow May 15th, still fighting it, but its tolerable enough I think I can concentrate, lol.
I will make sure both are updated as soon as I can...I'm waiting on a case of poison ivy to go away, been like two weeks
I'll try to have it updated for the expansion
I don't think any major addon changes are in the pipeline for the expansion, the recent patches seem to have laid the groundwork.
The MOD is essentially a replacer, and I plan on updating it when the next update comes out.
I'll take a look and see if I can get another version to work with other tile sets.
Is this something you can change/fix?
https://steamhost.cn/steamcommunity_com/workshop/discussions/-1/517141624285749666/?appid=259680
Thanks for the feedback, I could open a thread in the workshop discussion for color requests, shouldnt be too hard to post a few custom alternate colors for people.
Yeah I had thought about that and agree...Darkgod likes purple, lol.
( I just started running 48 tile size, so I'll be playtesting it more and may make revisions )
I tried to stick as best I could with the original game's color scheme, but as you mentioned its hard to separate out visually two different purples with minimal pixels.
So I tried to go with the orange/beige-orange color on the tooltip ranks.
I'm not much of a programmer or ever written in any language outside of coursework in ancient times, and this mod just works as an image replacer for all the default image files.
I was close to just doing my own color set based purely on efficiency though...