Medieval Engineers

Medieval Engineers

RS Standalone Mod - Godswords
34 Comments
Coggernaut  [author] 1 Mar, 2018 @ 10:06am 
Mod is updated, but not survival ready. I'm going to see if I can try some quest mechanics to give a lore-driven way to aquire the swords.

The lighting is a bit off, so the sword's texture may appear odd.
Coggernaut  [author] 1 Mar, 2018 @ 9:41am 
Well, the modeler who made the swords finished all 4 godswords, but they are not textured :(

I'm going to release a working version today, but I'm going to use this mod to test quest mechanics in modding. I believe I can use the quest system to make up some runescape-lore related quest on how you aquire the Godswords. Though the quest mechanic will come at a later date :P
Hammer Goblin 1 Mar, 2018 @ 9:35am 
And if I can ask, if you're updating it today, are you adding the other swords?
Hammer Goblin 1 Mar, 2018 @ 9:35am 
I saw the total conversion, and I comend you for your attempt. You should get more people to help with that.
I'd love to see the day, and thankyou for updating this mod today; I love it.
Coggernaut  [author] 1 Mar, 2018 @ 8:55am 
Well, I'll update it today :)

The standalone is much easier to update than the Total Conversion! Haha
Hammer Goblin 1 Mar, 2018 @ 7:21am 
@Coggernaut
I was about to post about this being outdated

Thank god I saw your comment on the 19th. I hope you work more on this mod, and get like... Armor or something on this mod. I am a huge fan of both Runescape and Medieval Engineers.
It would be great to see an up to date mod, that addeds armor and all that. xD
Coggernaut  [author] 19 Feb, 2017 @ 5:24pm 
Fixed a lot of outdated code... everything should be working :D
Coggernaut  [author] 9 Feb, 2017 @ 8:12pm 
Oh my... I'll check the code sometime this week. Make sure you have HandItems.sbc looking right
Androox 9 Feb, 2017 @ 7:12pm 
Hello ! I like this mod it add a rare thing to have in our survival server, we only can buy it with a market mod we did but once its equipped it doesnt show it in our hands, its invisible but we can still hit, and it seems indestructible, is it meant to be ? :War:
Coggernaut  [author] 20 Oct, 2016 @ 8:40pm 
Wicked_100 has almost finished the Bandos, Armadyl, and Zamorak Godswords! WITH TEXTURES!
Coggernaut  [author] 21 Jul, 2016 @ 2:22pm 
Texture and Model of the Saradomin Sword has been updated! The gloss is a little off but we're planning on fixing that. Have fun!
Three Legs the Bandit 6 Jan, 2016 @ 4:55am 
Sword of Omens would be cool, or a sword inspired by its design. Nice mod. Subbed and rated up!
Coggernaut  [author] 6 Dec, 2015 @ 1:05pm 
Fixed the Texture!
Coggernaut  [author] 18 Nov, 2015 @ 12:59pm 
Please download the Runescape Economy & NPC Mod! This will allow you to aquire loot and gold! It's also one of the requirements for making the Swords!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=557781722
Coggernaut  [author] 11 Nov, 2015 @ 1:34pm 
The Saradomin Godsword is now CRAFTABLE! Though the materials required will change in the future. The swords are powerful and holy, they should require a long list of ingrediants and gold. Though that change comes later!
Coggernaut  [author] 10 Nov, 2015 @ 12:50pm 
Hey Hey! Crafting is a thing now! I'll start coding to make this survival ready!

My end goal is to make this sword require gold coins, which can only be aquired through killing NPC's and (In the future) Monsters!

Again, please tell me if you see a texture glitch, I cannot see it myself. The current texture IS a place holder though.
Brythok 20 Oct, 2015 @ 1:27pm 
Well, sounds good to me :)
Coggernaut  [author] 18 Oct, 2015 @ 1:08pm 
I usually keep it 07 RS. The only reason these are new RS swords is due because they look much nicer then 07. I keep the the sizes to the sizes they were in runescape. I'm not going for realism. I'm going for Runescape. Will things be overpowered? No. They will be balanced in a sense of cost and requirement to make.
Brythok 18 Oct, 2015 @ 11:17am 
Oh, ad nothing abnoxiously large eaither, i hate that unrealstic stuff. Thx
Brythok 18 Oct, 2015 @ 11:16am 
dude, RS went wawaaaay down hill on 2010 bro, keep it classic and rs2, ok? Thx man
Coggernaut  [author] 3 Oct, 2015 @ 3:50pm 
Thanks man! We're working on making Mech Parts and Battletech Infantry blocks/weapons atm! :D
alos 3 Oct, 2015 @ 2:40pm 
sounds awesome! your mods on spce engineers sound interesting too
Coggernaut  [author] 2 Oct, 2015 @ 4:08pm 
I'm sorry it's been so long! We've been working on Space Engineer mods. We're trying to make Mech Mods. Specificly MechWarrior... When updates happen in ME we'll be right back on track!
Coggernaut  [author] 10 Sep, 2015 @ 4:24pm 
@gimmygimmygames Oh cool! Thanks! :D
GimmyGimmyGames 10 Sep, 2015 @ 3:41pm 
no no bro its awesome. i just dont like were the game is headed is all, i like the consept of the sword tho dude
Coggernaut  [author] 10 Sep, 2015 @ 1:58pm 
@gimmygimmygames You dont like it?
GimmyGimmyGames 10 Sep, 2015 @ 1:38pm 
im looking at this sword thinking, thank god i refunded this game
Coggernaut  [author] 9 Sep, 2015 @ 10:47am 
Armadyl Godsword currently being modeled. Saradomin Godsword currently being Textured. :)
Eddy 9 Sep, 2015 @ 9:58am 
i will kill you with ma AXE! ^^
Zimmy Zam 7 Sep, 2015 @ 6:17am 
nice lemme know and i downlaod it
Coggernaut  [author] 7 Sep, 2015 @ 1:13am 
Armadyl Godsword model is almost finished! :D
Zimmy Zam 6 Sep, 2015 @ 1:15pm 
Yea dude goodluck on that :D
Coggernaut  [author] 6 Sep, 2015 @ 1:00pm 
@Semicolon Yea dude! We want to design First Person Runescape!
Zimmy Zam 6 Sep, 2015 @ 8:18am 
Nice i play runescape too glad u know/play it!