Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I had the idea of using the direction of the connectors of both the "drone" and "base" (ship or station) as the direction of up (connector on drone on "bottom" with connector of base on "top"). This will let you set the vertical distance "above" the base connector and the horizontal "patrol orbit" to the "side" of the base connector. This will also allow any ship (drone) design to work since the script will say that its (same grid) "connector" is "down". The script will then be able to adjust based on any "movement" of the "base". Also it can have damage detection, ammo capacity, fuel/power level. If any of these go past a set amount it "returns to base". If damage then It won't "leave" until you tell it to. If ammo or fuel/power then once it has been refilled it will leave on its own.
-Unidirectional communication via antenna
-Ability to have a Base Station or Ship
-None, Auto, and Manual Patrol routes (Auto can generate from Base's location)
-Multiple Designations (Base or Drone)
-Drone to have Multiple modes (None, Defense, Fleet, Mining, Explore)
(Explore, Mining, and Fleet are future features, but adding into the framework to make it easier to work on)
-Easier setup of Indicator Lights, LCD Info panels, RC Blocks, ect
-Hoping to have a better object collision avoidance using trace from camera (noticed my drones colliding during early testing, and asteroid avoidance was a joke (got stuck))
-Configure settings via the Custom Data panel
-Much better info screen info
-Custom Data settings auto generated
-Timer block no longer needed
Right now I am still building out the framework. There are several new features that were not in the old that this will have.
https://github.com/napalmer7/SE_Defence_and_Patrol_Drone
That said, even with the error gone this thing isn't taking off and patrolling.