Portal 2

Portal 2

Orange Ride
17 Comments
greykarel  [author] 13 Apr, 2021 @ 3:57pm 
Thanks for playing and making the video. Though I don't quite remember the intended solution now, I see no obvious flows in your way.
Omega 12 Apr, 2021 @ 8:19pm 
greykarel  [author] 10 Oct, 2015 @ 12:41pm 
Hehe, thanks for your comment, Ivo. That was most detailed negative post I'd ever got.
But I can't agree with your opinion that complicated solution is not worth solving.
| \_/ () 10 Oct, 2015 @ 12:30pm 
This test is a fizzler maze and I'm not a huge fan of those. Adding a funel to that kind of a puzzle doesn't make it better. All that plus everything being over a goo pit and you lost my attention.

I don't like the layout either - there are a lot of ways to get distracted or lost in this chamber.

The music is pretty awesome for a test but it's the only positive thing I can find.

No, I didn't manage to solve it but I watched The MAD Fool's walkthrough and I think it's so complicated that it's not worth solving it. :/
Polux 30 Sep, 2015 @ 2:31pm 
I think my solution is intended now, a bit too much connections but very nice puzzle.
ami 30 Sep, 2015 @ 7:30am 
not very hard,, but it is interesting, the order is very important, and the door of the white ground as if it is only decoration? A lie?
greykarel  [author] 29 Sep, 2015 @ 9:59pm 
@The MAD Fool Thanks for your video, mate. It's almost intended with only minor difference in the end.

Actualy the pedestal button was supposed to respawn both cubes, but something had gone wrong and it didn't. Now it's fixed.
stormsend 29 Sep, 2015 @ 1:13pm 
This is definitely a hard one. I liked it and it is solvable If you're skillful. Thumbs up. I managed to trap myself on the platform to the right. Got off the funnel there and had no way off.
The MAD Fool 28 Sep, 2015 @ 8:48pm 
Here is my solution. Also, I forgot to mention that (unlike the 1st time I played) there was no music. Hope this helps!
The MAD Fool 28 Sep, 2015 @ 8:13pm 
For starters, nice puzzle! However, I would rate this as a hard difficulty.

I was also able to get trapped 2 twice.
Trap 1: I 1st placed the left cube on the far piston platform button and then placed right cube on right near button. I ran though fizzler; I pressed cubes’ pedestal button, nothing happen and I was stuck.
Trap 2: This happened while I was trying figure out how to get the left cube off the left near button. I shot portal with funnel to the right side, rode funnel heading to the right side. While doing so I quickly shot a portal to the portal surface behind the grating and the right near button and then back (and down) to where it was to ketch me before falling into goo. This moved the left cube off the left near button, but now the cube was in a position where it could not be moved any further.
You might just want to make is so that cubes can be reset at any time and place the pedestal button behind a permanent fizzler.
greykarel  [author] 28 Sep, 2015 @ 12:04pm 
The map is updated. I hope that changes don't make any new trap for player. If you still can stuck somewhere, please report.
greykarel  [author] 27 Sep, 2015 @ 12:34pm 
Thanks for playing and sharing your blind run. It's pritty much the same as Polux's way. Fix is on the run.
Prototype 27 Sep, 2015 @ 9:33am 
Here's my blind run: https://youtu.be/yhKM2m6gQhI . I guess the portal standing wasn't intended.
greykarel  [author] 27 Sep, 2015 @ 7:29am 
Sure, I will. Just want to make it without overwhelming the map with a bunch of new fizzlers or laser fields.
Polux 27 Sep, 2015 @ 7:20am 
Yeah, not surprised it's unintended.
Maybe you plan to update the map and I will try again...
greykarel  [author] 27 Sep, 2015 @ 7:12am 
It's unintended. Thanks for playing.
Polux 27 Sep, 2015 @ 6:54am 
Ok my solution : https://youtu.be/ru1glQcvECQ
without jumping on the cube : https://youtu.be/5Wz1oBv49co
I also found several trapping situations..