Age of Wonders III

Age of Wonders III

Heart of the Underground - Mod
18 Comments
Shocky  [author] 25 Oct, 2015 @ 8:24am 
I guess I can remove it, didn't think very hard about it. ^^
Noin Trongaz 25 Oct, 2015 @ 7:38am 
Lava Walking for Draconian Warbreed doesn't make much sense since they are not Fire Immune.
Shocky  [author] 25 Oct, 2015 @ 6:10am 
Forgot to mention, but few selected others also gain Cave Concealment; orc archer, high elf storm sister and halfling night watch. I just of figured they made sense having it.
Shocky  [author] 24 Oct, 2015 @ 2:42am 
Maybe, but atm. no race dislike water? Abilities that I think of might be mariner bonus and perhaps an attack modifier that reminds me of kunkka from dota 2.
HousePet 24 Oct, 2015 @ 12:03am 
Any chance of a Heart of the Ocean too?
Shocky  [author] 21 Oct, 2015 @ 12:31pm 
Tunneling as third ability might be okay, a little limited use that as well for goblin and dwarfs, but not all units have it. Same with lavawalk perhaps. However I assume you meant it as an alternate version? Might be able to make that soonish.
jconsort 21 Oct, 2015 @ 12:52am 
Any chance for a version that adds tunneling/ lava walking ? ( Night vision almost always have)
Shocky  [author] 18 Oct, 2015 @ 12:01pm 
@jconsort Yes, at least it should. I added the new structure to the list for the perk, but havn't actually checked if it works.
Btw thanks Gloweye :)
Gloweye 18 Oct, 2015 @ 10:59am 
Vanilla spawns no hearts underground cause there's no other theme's occuring there.

Good to see that this mods' been made though. Should have been in the base game(and I asked for it often enough..)
jconsort 18 Oct, 2015 @ 10:30am 
Does this heart also add 10 channel/casting points? Or get the wild magic specialization bonus?
PsychoticSoul 16 Oct, 2015 @ 3:01am 
Thanks.

5-6 sounds about right, as its about as many hearts as one would expect to see on the surface of an L map.

Heart of the volcano is an interesting addition too - logical given all the lava in the UG.
Shocky  [author] 15 Oct, 2015 @ 8:23am 
Made a new spawnlist to nerf spawn chance (goes from 0 – 1);
Gold pile 0.25
Mana pile 0.25
Heart of the Underground 0.25
Treasure Chest 0.10
Heart of the Volcano 0.01 (maximum that can spawn is 2)
PS: This list will not interrupt default spawn-lists as far as I can tell.

That gave me around 5-6 Hearts of the Underground on Large map with sliders mostly in the middle. This seems fair. It also means that there will be slightly more gold and mana pickups underground, with small chance for Treasure Chest (cry, it cud have been Heart structure?) and seriously small chance for Hearth of the Volcano. Default game don't even spawn Heart structures underground, no wonder I never saw one in first versions.
Shocky  [author] 13 Oct, 2015 @ 8:38am 
Yeah I will nerf them a bit for next version, buffed the spawn rate so they wasn't so damn rare. ^^
PsychoticSoul 13 Oct, 2015 @ 2:14am 
Would it be possible to reduce the spawn rate? it seems its too common, I see them all over the UG... In addition there are 4 quite close to my starting UG location... and another 1 in the domain of my throne itself.
Shocky  [author] 11 Oct, 2015 @ 9:19am 
No new icon yet ^^
Cosh 30 Sep, 2015 @ 1:41pm 
Top :steamhappy:
Shocky  [author] 30 Sep, 2015 @ 12:02pm 
Thanks!
Btw if I find a worthy icon replacement, it will make it a v3.
Lampros 27 Sep, 2015 @ 5:46pm 
Very nice!