Age of Wonders III

Age of Wonders III

Vanilla Enhancement Pack
4 Comments
BHunterSEAL  [author] 29 Nov, 2015 @ 2:50pm 
Absolutely--happy to take suggestions from anyone with ideas for inclusion.

Corrupt the Source sounds interesting, I haven't tried it myself but will check it out. Right now most of the gameplay tweaks in the pack are minor, this seems like a bit more substantial of a balance change than I've included so far. That said, the added content looks like it fits pretty well with the base game so assuming everything is compatible (and I have time to test) I can't see why this wouldn't be something I'd include.
Gloweye 14 Nov, 2015 @ 12:32am 
You taking suggestions people made themselves? Cause Corrupt the Source - Extensions is a neat little mod from me and charlatan that adds corrupted Inn, Clean Well of Life, expands the RMG to place both corrupted and clean versions, and allows non-necromancers to research a 400 RP tech to cleanse corrupted sites.

Only note for collections like these is that you need to test whether RMG changes will function alongside other mods adding stuff to the RMG. Oh, and Translations are currently in progress.
BHunterSEAL  [author] 16 Oct, 2015 @ 5:15pm 
@alexej Yes, it did work--I believe the net result was to keep Tibbles berserkers and use Zaskow for the rest of the class. I'm not sure of the technical specifics but I believe they adjusted different parts of the unit database.

With yesterday's updates to Tibbles' mod, most of the Warlord class (save Warbreed) is done so I've removed Zaskow's mod.
alexej 15 Oct, 2015 @ 3:06am 
Zaskow Warlord visual diversify works with Tibbles Racial Class Unit Reskin? Both changed berserkers