Leadwerks Game Engine

Leadwerks Game Engine

SmokeMines
4 Comments
peterzum  [author] 14 Dec, 2015 @ 3:05pm 
ok sure
deathismyfriend 12 Dec, 2015 @ 10:45am 
Thanks. I found out how to get around this. I did about what you said but I forget which texture I used. I can post them later when I get home if you want me to ?
peterzum  [author] 12 Dec, 2015 @ 10:16am 
OK. thanks for bringing this to my attention. It didn't work for me either when i changed the apperance, but if you change the texture to tracer.mat(or tracer.tex i don;t remeber which) then it will let you change the apperance and still show up in running the game, but the smoke isn't very thick so maybe you could make your own texture and make it the color you want it to use maybe but somehow you have to switch it in the material editor to Light, or something i don;t know which.

P.S. some textures won't work with particle emitters
deathismyfriend 9 Dec, 2015 @ 1:26pm 
When you change the color of the smoke it stops working but still shows up in the editor as working. Am I missing something ?