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That said, please let me know if you encounter any oddities with either the regular batteries or the Prototechs while running this mod. I checked the definition files and the Prototechs have their own completely separate from the regulars, so there hopefully shouldn't be any issues.
Only your mod so far that works (At least the ones I could find) with Warfare DLC
||best mod on workshop||
@CALiiGeddon Thank you for the kind words! I'm happy that people still enjoy the mod after all this time. I too think the early-game is where it works best, since it can be pretty punishing to lose a lot of power cells just because you need to move a battery. Later in the game it's not as much a problem once you have a lot more resources, so it makes sense in the context of tiered mods and the like. Also doesn't ruin the balance too much :D
Just as a general PSA to everyone, I can't fix an issue if I don't know about it. Since I don't play SE very often, you should assume that anything you encounter is not a known issue unless I have specifically mentioned it. I will do my best to look into it and hopefully fix it when I can!
@Commander Star: I would appreciate that very much. Thank you in advance for your time and effort.
Albee12's mod has been out since Oct 24, 2015, not going to put another mod on the workshop when an long exsisting mod that just needs a minor update does already.