Total War: ATTILA

Total War: ATTILA

MaxRavenclaw's No Negative Trait Effects
42 Comments
MaxRavenclaw  [author] 4 Jul @ 11:04pm 
It's been a while, but IIRC that's not that easy due to how the game handles traits and effects. This was simply the simplest way of achieving what I was going for.
BLOOD REIGN 3 Jul @ 10:36pm 
Why not just remove them entirely? Please for the love of god someone should just release a mod that removes bad trait entirely, they’re totally immersion breaking and add nothing to the game. I am sick of every single one of my generals having. A buttload of bad traits. I don’t want to see those traits or look at them in my screen anymore JFC almost 10 years of playing Attila and I don’t remember a single time I got a character with only good traits. Literally makes me delete the game every single time.
Azure 14 Jul, 2023 @ 6:32am 
I made a mod have the same function but compatible with MK1212 if anyone needs
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3004152604
Scpion 16 Apr, 2023 @ 10:55am 
finally gave a negative effect for winning
GreyGhost14 3 Nov, 2022 @ 8:10am 
mk1212 is 1212 ad medieval mod for attila total war. i dont think so cause it has all the same tables and traits and skill trees.
MaxRavenclaw  [author] 2 Nov, 2022 @ 10:13pm 
I don't even know what mk1212 is. My guess is it overwrites its trait tables or something. It probably needs a compatibility patch. Haven't played the game in a while, so I can't help with that, sadly. But if anyone wants to adopt it, feel free.
GreyGhost14 31 Oct, 2022 @ 2:11pm 
i have same problem it removes all traits from skill tree too in mk1212
Shien 11 Dec, 2021 @ 9:07am 
I run the mod first with the MK1212 mods after it and for some reason it removes all the traits from the skill tree as well. Is there any way to make it work?
olivier.amiet 10 Oct, 2020 @ 11:01pm 
thanks...worked fine with MK1212 Mod...
MaxRavenclaw  [author] 31 Dec, 2019 @ 7:36am 
I've reinstalled Attila and am looking at my older mods. As far as I can see, this one is still mostly functional and working as intended, to this day. Presuming I haven't missed anything when I was comparing the tables. If anyone spots any missing trait, tell me.
MaxRavenclaw  [author] 13 Sep, 2019 @ 7:28am 
Sadly, haven't played in a while, I don't have the game installed anymore, so I can't update it.
As for compatibility, I don't know what exactly that mod alters, but if you load this one after it, it should make it so that vanilla traits don't have negative effects. Any new traits the mod adds, though, won't be affected.

Keep in mind that if the game changed traits drastically since I last updated this, it's possible you'll still stumble upon traits not covered by it, and those covered will have the effects of back when I last made the mod.

If anyone wants to adopt this mod and update it themselves, they're free to do, but it's too difficult for me to go back my older mods, for games I no longer have installed, to update them myself. Sorry.
Attila 13 Sep, 2019 @ 7:17am 
Also, will this work for the Medieval Kingdoms 1212 AD mod? Thanks
Attila 13 Sep, 2019 @ 7:15am 
Hi MaxRavenclaw, the mod is out of date. Any chance we can get an update please? Great work btw
panderson61 26 Sep, 2018 @ 6:20am 
Thanks CA can do some annoying things - Negative traits was one of them - issue addressed and solved - Thank you most kindly
olivier.amiet 29 Jul, 2018 @ 3:10am 
excellent MOD guy...i approuved...great n nice game now...put a "like" for you man...and works OK...thx man...
Milok26 7 Jan, 2016 @ 4:35pm 
Wahou thanks man !!! great job :)
FentanylWallaby 7 Jan, 2016 @ 2:04pm 
mannnn your the best! now I can play aoc.
MaxRavenclaw  [author] 7 Jan, 2016 @ 12:56pm 
Lucky you, Milok, apparently I was able to add support for AOC. Should work now with AOC. Test it for me 'cuse I don't own AOC.
MaxRavenclaw  [author] 7 Jan, 2016 @ 12:42pm 
It would have worked if you had tried it. There was nothing for me to update. But I've done a fake update so it won't trigger your alarms any more. Still no support for AOC. Check the change notes for more details.

I'll post a AOC version soon.
Milok26 7 Jan, 2016 @ 9:56am 
it isn't up to date :'(
MaxRavenclaw  [author] 19 Dec, 2015 @ 4:35am 
Of course they are. This was intended for Vanilla only. Deactivate it for any other campaign.
FentanylWallaby 15 Dec, 2015 @ 11:40pm 
awww
well thanks, I find the negative traits are messing up my campagin in the dlc. :(
MaxRavenclaw  [author] 13 Dec, 2015 @ 5:30am 
@ bruva kitteh
You'd have to disable it for the DLC campaign. I don't have that campaign so I can't make a version for it. I'll probably get it when it's on sale.

@ usmc_sultan
I don't know. The negative traits in Rome 2 didn't bother me as much so I didn't search for any mods nor made any for Rome 2.
FentanylWallaby 12 Dec, 2015 @ 9:29pm 
For the dlc I mean, I tried it with the aoc dlc and it removes all traits for every skill. :(
usmc_sultan 12 Dec, 2015 @ 4:54pm 
Is there something simmilar for ROME 2?
MaxRavenclaw  [author] 12 Dec, 2015 @ 2:42pm 
Wait, come to think of it, why is an update necessary? After some testing everything works perfectly fine. What seems to be the issue on your side?
MaxRavenclaw  [author] 12 Dec, 2015 @ 2:28pm 
There's been another patch? Sorry, haven't played for a while. I'll check it out, thanks for the heads up.
FentanylWallaby 11 Dec, 2015 @ 11:05pm 
please UPDATE!!!
I find the campagin sooo stupid without this. Oh look a general is getting a decent sta- oh God now hes blind / flacid / boring.
Literally alll my generals have something or another critically wrong with them
MaxRavenclaw  [author] 11 Dec, 2015 @ 12:58pm 
Yeah, a lot of the traits were just exaggerated. Some were decent, but most were kind of implausible. Wives or now wives, I find it the most absurd to hire agents that are handicapped! Who the hell hires a spy who is clumsy?! Who?!
usmc_sultan 7 Dec, 2015 @ 11:03am 
These negative traits for wives are so bad. Which millitary leader marries whore, unable to bare children, uggly, mouth running hagg??? Especially during this age. Back then go make me a sandwich was responded with "Yes Sir. Right away" or "I will hang you on highest tree for being bad wife" or "floging to death"....CA really screwed this up
Saya Scarlett 30 Nov, 2015 @ 6:46pm 
Gods, thank you for this. Vanilla rate for negative traits is as retarded or even worse than Rome 2.
MaxRavenclaw  [author] 30 Nov, 2015 @ 1:19pm 
Thanks too. Glad you like it.
Hat 29 Nov, 2015 @ 8:27am 
thanks, great mod btw
MaxRavenclaw  [author] 27 Nov, 2015 @ 11:23am 
The one that added +5 corruption? Found it. Fixed.
MaxRavenclaw  [author] 27 Nov, 2015 @ 10:38am 
OK, thanks, I'll try to find it and fix it and update it when I get the chance.
Hat 23 Nov, 2015 @ 5:51pm 
just a heads up, corruption trait (while gov) from wife effect is still in play
MaxRavenclaw  [author] 16 Nov, 2015 @ 12:53pm 
NP. Been tweaking mods for myself for a while, but I recently decided to upload my original ones, especially those that don't have alternatives on the workshop. Glad it was useful.
yoyo 15 Nov, 2015 @ 9:55pm 
Oh no, your mod takes effect on him for that and on the others too and that's for what i congratulated your mod. The loyalty is very very bad with west roman empire then i combined your mod with another for that and the answer : my campaign is very fun now, all characters good traits-good loyalty, it's fantastic ! Thanks one more time and sorry if my english isn't good.
MaxRavenclaw  [author] 15 Nov, 2015 @ 3:34am 
Let me guess, that Faction Leader corruption trait, right? Alternative would be to assassinate him... and nobody likes that.
yoyo 10 Nov, 2015 @ 1:53pm 
You saved my W.R.E. game with that, many thanks for this !!
MaxRavenclaw  [author] 10 Nov, 2015 @ 12:11pm 
Glad to hear it!
yoyo 10 Nov, 2015 @ 10:51am 
Cool cool cool !! love it !