Gunpoint

Gunpoint

Impenetrable
9 Comments
thundervine  [author] 16 Aug, 2018 @ 6:31am 
Thanks. About the glitches, if they are glass window-related, they're unavoidable. The intent of the level is to play around with the game's inherent glitches in terms of glass windows. If there are other non-glass-related glitches, let me know. :tranq:
Arc123 15 Aug, 2018 @ 1:29pm 
Level is very glitchey but still good and im annoyed at myself for not knowing hot to manualy save!
thundervine  [author] 2 Dec, 2015 @ 8:05am 
level updated!
thundervine  [author] 30 Nov, 2015 @ 7:17am 
okay it seems it *is* possible to summon the sniper somehow without requiring the revolver to be fired. but it's too late to accomodate that into the current level design...
thundervine  [author] 30 Nov, 2015 @ 3:34am 
@Potatoes Are Cool, thanks! :)

@broman0000, @GreenLarry yeah there are a couple of glitches that I exploit to make the level seem difficult (thus supporting the title). I know of at least one glitch that makes a certain part easier. So the glitches are there, but I think they add value somehow, whether inadvertently or otherwise...

@GreenLarry, re: firing your gun - yeah that is sort of the weakness of these sniper-themed levels -- there is always a way to avoid calling out the sniper. And thanks for the feedback.
The Woodhouse 29 Nov, 2015 @ 1:47pm 
Also it is not necessary to fire your gun :steammocking:
The Woodhouse 29 Nov, 2015 @ 1:46pm 
I agree it was glitchy, however if you manually save when you get to certain bits (you'll work out where to do so :P ) then it is a very very good level. 10/10 would play again :P
Cedac_ 29 Nov, 2015 @ 1:43pm 
I love the Mission Impossible quote, it really makes my day. Keep up the good work on all these great great maps!
broman0000 28 Nov, 2015 @ 11:25pm 
this was very glichy