Invisible, Inc.

Invisible, Inc.

Mist - agent mod
33 Comments
nivukiki 19 Jun, 2018 @ 5:02pm 
Mist's augment Mind Shade vanished on game reload
Shirsh  [author] 17 Apr, 2016 @ 11:27am 
Update.
Because of vanishing Hand Cannon problem there change in options:
Decker's gun option works as before (since it's not for sell) - overwrite it to use Blade Runner styled skin.
New handguns option make all handguns looks like in video/Nika art/emoticon.
joopaca 30 Mar, 2016 @ 11:42pm 
This is a really cool agent mod. Thanks for the great design!
Shirsh  [author] 8 Mar, 2016 @ 1:04am 
upd: thanks to VAlex(Alvic) and Wodzu_93(Adamk1993r) who separatedly convinced me to do it, hud fix: cover shields, camera "rec" message etc works with wireframes off.
All my other agent mods updated with it too.
Shirsh  [author] 7 Mar, 2016 @ 9:18pm 
как бы то ни было, мне подумалось что мб получится сделать другую hud анимацию, чтоб иконки укрытий на месте были, пробую в общем
Alvic 6 Mar, 2016 @ 11:10pm 
Shirsh, я записал короткий ролик. Надеюсь сойдет за пруф :-)
http://www.youtube.com/watch?v=JyWLNZ3anXY
Shirsh  [author] 5 Mar, 2016 @ 11:42am 
Лампа напольная укрытием является. Пруф или не было, как говорится.
Любой объект может быть использован как укрытие. Нет уверенности, есть кнопка alt: тактический режим, любой белый кубик - укрытие, неважно как объект выглядит в обычном режиме.
с модами всё просто: ставишь новый - го в папку модов, выделиить все, шифт+делит, потом при обновлении через меню все скачиваются одновременно, ждёшь когда игру проапдейтят (в билде для плейтестеров уже по другому обновляется, перекачивая при перезапуске пароль kleiRhymesWithPlay )
Alvic 4 Mar, 2016 @ 10:38pm 
Довольно интересный агент :-)

Как и в остальных модах на агентов не хватает отображения каверов. Сейчас только опыт выручает: уже знаешь, что вот лампа напольная не является кавером и т.д.

пысы: способность довольно имбовая. Возможно, что есть смысл понерфить немного (например, добавить кд). Но это только имхо.
Так держать!
пыпысы: Может стоит сделать пак агентов: Система включения модов в игре довольно странная и нелогичная. Если подписался на пару модов, загрузил их. Затем подписался на новые, то старые моды пропадут....
Shirsh  [author] 16 Feb, 2016 @ 3:08am 
Oh, I didn't get notifications somehow.

@Hobbes my old PC died and I lose source files, but it possible to extract/redo, can't promise, but it possible later. Bigger problem is that I'm not sure how to implement it in most convenient way (to have both with and without but not have manipulations with options every start): make second version of mod or maybe put mods together in one.
Hmmmm, what if I make a separate mod that will add wireframes to agent mods, I guess it's should work.

@Jushujums thanks for kind words, but mods shouldn't affect achievements in any way.
Dedalo 15 Feb, 2016 @ 4:56am 
interesting game.
Jushujums 7 Feb, 2016 @ 10:00pm 
Hey Shirsh, I just wanted to let you know that I love all 3 of your character mods,(and Mist is my favorite, so I figured I'd leave my comment here). These agents really fit the game well, and I hate having to disable them when i'm going for an achievement.I know they all use some existing assets from the game's files, but you clearly put a lot of work into making each one unique, with their own personalities, custom artwork, and strategic possibilities. In my mind, Mist, Ghuff, and Dr. Pedler are full-fledged members of the team, and deserve to stand alongside Decker and Banks and the rest of Invisible. Now, if only Klei would create another expansion and work with you to make these characters canon (even if it's only a reference or two in the flavor text)...

I'm really hoping you'll be making more mods in the future, because the ones you've created so far are incredible additions to an already awesome game.
Hobbes 6 Feb, 2016 @ 6:30pm 
wireframes would be a perfect finishing touch for this mod :8bitheart:
Human_Kirby 12 Dec, 2015 @ 2:14pm 
Imhave thought of Sam Fisher and Agent 47 for one of my mods, but only mechanical, since my drawing skills are really really bad.
Matoro Zeliph 12 Dec, 2015 @ 10:58am 
Really amazing and I like the cool ability! I don't suppose JC Denton (Deus Ex) Sam Fisher (Splinter Cell) or Snake (MGS) will be added next? :P
gnaf59 11 Dec, 2015 @ 8:17am 
Thanks a lot :-)
gnaf59 11 Dec, 2015 @ 5:55am 
It is possible to have a link to download this mod for those who bought the game on gog ? :-)
Putao3333 10 Dec, 2015 @ 11:58am 
Judging from the screenshots and the comments, seems like this mod is awesome.. I'd love to use it and I've subscribed, but when I open the game, Mist is nowhere to be seen.
I've followed your instructions but got stuck as I don't even have a SteamApps folder.
I'm using a Mac, btw (nope, snarky comments about my machine preference won't help me :steamsad: )
Hideo Kojima 6 Dec, 2015 @ 1:01pm 
Персонаж - огонь, испытания на эксперте с айрон мэном прошли гладко. Спасибо за мод :stein:
Human_Kirby 4 Dec, 2015 @ 10:29am 
The projector is one of the most usefull things if correctly used
Shirsh  [author] 3 Dec, 2015 @ 7:15pm 
@Lemonwood go to "..\Steam\SteamApps\common\InvisibleInc\mods\" and delete all workshop mods, after that start game and refresh, after quit and restart all mods should work simultaneously.
Lemonwood 3 Dec, 2015 @ 7:08pm 
Seem like I can't get both Mist and Dr.Pedler to work :(
Halucygeno 3 Dec, 2015 @ 11:52am 
Man, your Dr. Pedler mod was awesome, but this is just crazy. You made the assets (if im correct),the sprites and ballanced it out pretty well! Great job, great job.
Lemonwood 2 Dec, 2015 @ 12:09pm 
Very good character. Using her in my expect plus and she is pulling her weight. Good balance character imo. Great work
Shirsh  [author] 2 Dec, 2015 @ 7:40am 
Minor update: animation for archive Decker will be overwritten now, his hat stops to be invisible at certain poses without overlay/wireframe.
Shirsh  [author] 1 Dec, 2015 @ 1:17pm 
Update: thanks to wodzu_93 (author of Extended Programs mod) and code that he provided, guards vision cones updates immediately now.
Also added option to play with recoloured Hand Cannons (stylized to images of handguns from intro video, pics and steam emoticon), kind of WIP.
Dark-Raven 30 Nov, 2015 @ 4:34pm 
@Shirsh Great that worked i can now select them bot i shall remember that for future mods :) i hope you keep creating! great art and mod thanks :)
Shirsh  [author] 30 Nov, 2015 @ 4:28pm 
@Dark-Raven my guess is that you had Pedler mod activated when refreshed workshop from menu, if it is, you need to go to ..\Steam\SteamApps\common\InvisibleInc\mods\" and delete all mods (workshop folders), after that start game, refresh workshop again and at next run they will be active both (it's not corrupt your current save game too).
Dark-Raven 30 Nov, 2015 @ 4:17pm 
hey i started a new run with mist and love how she plays so far :) though it seems i cant activte dr peddaler for the sam run he just isnt listed is there any way to fix this? thanks for the mod :)
Meman82 30 Nov, 2015 @ 2:39pm 
Cool mod
Shirsh  [author] 30 Nov, 2015 @ 2:27pm 
@Green Raven sorry, I wasn't interested much in idea of addition of already existed characters from games or movies, and I really need to take a break from modding for a while. But if I'll make a mod with ninja someday it will be a different character, cyber-ninja or something (as minimum it simply will be some another ninja).
Green Raven 30 Nov, 2015 @ 1:47pm 
Mod request! Do you think you can add the Ninja from Mark of the Ninja.
Human_Kirby 30 Nov, 2015 @ 12:45pm 
Wow, this is really cool, you nail the stuff with graphics pretty fast.