Space Engineers

Space Engineers

Kothe's H2 Lander Pod
24 Comments
Lumpus 24 Nov, 2021 @ 2:28pm 
Doesn't work :(
Maerkuz 20 May, 2020 @ 10:18pm 
Same. Disappointing.
Wade Elric 11 Aug, 2019 @ 10:45pm 
I can't seem to get this to work it just drops me in the standard respawn pod
Kothe  [author] 11 Jan, 2019 @ 8:46pm 
Latest Change Notes!

- Now 10x inventory compatible
- Minor adjustments to armor block placement and paint job
- Tweaked various ship settings
- Updated naming convention
Kothe  [author] 29 Sep, 2017 @ 11:31pm 
Latest Change Notes!

- Added 4x Parachute Hatches for entirely automated landings (thruster activation no longer required in most circumstances)
- Removed Air Vent
- Fixed glitched Hand Drill in Cockpit
vF 19 Sep, 2017 @ 9:04am 
Hi! Is it possible to make everyone on the crew spawn together on this pod, like a Crew, and 1 person as a pilot to land on a planet for the start on the survival mode?
Zhab 3 Jul, 2017 @ 7:32am 
The hand drill that you provide in the cockpit is bugged. You can't use it for some reason. Which is a bummer as I would like to have players spawn without tools.
Star Frost 31 Dec, 2016 @ 7:47am 
I see. Guess I just have to pray that the battery last long enough to build a base and the sun to rise. Thanks for the heads up.
Kothe  [author] 30 Dec, 2016 @ 7:04pm 
Unless the game has been updated to change the Large Ship / Station Solar Panel components list to include Girders, then you're mistaken. Girders are required for Small Ship Solar Panels only.
Star Frost 27 Dec, 2016 @ 11:36am 
You cant make solar panels without girders and these dont come with any... so are these solar panels invisable or something?
Kothe  [author] 26 Mar, 2016 @ 4:21pm 
Thanks, Spatium. RSHastingsIV, the need for a minimum of 3x inventory settings is very clearly mentioned in the description and also in the pictures above.
Snøfler 26 Mar, 2016 @ 10:16am 
What is it?
A small grid Respawn Ship designed for survival PvP servers with a minimum 3x inventory multiplier. This mod replaces all stock respawn ships with three different colour variants of the Lander Respawn Pod.
Yaethe 26 Mar, 2016 @ 10:00am 
Something to put into the description... The ship is not survival ready when settings are set to "realistic" as you lose almost all the cargos inventory when the cargo space is restrained.

Spawned in with only a handful of medical components, 2 power cells, and a single solar cell.
Kothe  [author] 26 Mar, 2016 @ 1:36am 
Snøfler 25 Mar, 2016 @ 4:51pm 
Sounds cool, please do.
Kothe  [author] 25 Mar, 2016 @ 4:35pm 
Hey Spatium, I removed the Mars/Alien default Planetary Landers after the latest patch as my respawn ships are designed to replace all stock options. I've been thinking about making a special version of the Lander Respawn Pod mod for different spawn locations though. Watch this space!
Snøfler 25 Mar, 2016 @ 6:26am 
Im loving this craft, but why did you remove the Alien and Mars starting points?
Wolverine 23 Mar, 2016 @ 5:35am 
Nice respawn ships, nice write up about them too! Checking them out, might be perfect for my world.
Kothe  [author] 1 Feb, 2016 @ 5:29pm 
Hey R3D5H1RT, thanks for the praise. I think your problem might be that both of those respawn ship mods aren't designed to accommodate other such mods. I've been thinking about making a "combo pack" however which might solve your problem.
R3D5H1RT 1 Feb, 2016 @ 5:51am 
These are great respawn ships! I have the Hydrogen Respawn Ships loaded as well as this Lander, but for some reason the Lander doesn't load - I only have the Hydrogen ships available when I connect. Any idea why?
Kothe  [author] 12 Dec, 2015 @ 2:40am 
The pod wasn't initially designed with speed mods in mind. However! After much testing and trial and error, I've managed to come up with a new design that can safely land with any speed mod. There is little change to the exterior look of the pod, but a fair amount of the internal conveyor system had to be reworked in order to accommodate the changes.

I'm quite happy with the result! I'll update the description with landing instructions shortly.
Nyx 10 Dec, 2015 @ 9:05pm 
yeah, this isn't much better than the defult planet lander. i have yet to land with one intact, or even mostly intact, or even one with the inventory intact. its not good with a speed mod's above 300 m/s.
Kothe  [author] 10 Dec, 2015 @ 3:26pm 
Hi Achskelmos - take a look at the description above. There is a list of all the things you can build from components in the pod's inventory. Of course, more things can be built if you salvage the pod itself for parts.
Nyx 10 Dec, 2015 @ 10:59am 
does it have anything for starting up a base with, or is it just the ship blocks only