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1: Select all water tiles
2: Use "sqrt(x^2+y^2)=distance"
"sqrt()" Square root
"x" Difference in x position between tile and pump
"y" Difference in y position between tile and pump
"^2" Squared, To the power of two
3: Select tile that returns smallest value
It doesn't seem to do anything for me at the moment, and I'm not sure if it's something I've done wrong or just the mod being outdated or incompatible with DLC or something..
As for the manual switching, that's an interesting thing to add as well. Though with the current amount of feature creep going on combined with a lot of RL stuff demanding my time it's probably going to be a while before release yet.
Either way thanks for sharing your ideas, I appreciate it!
Once you've subscribed to the mod, you may need to close and relaunch the game. Then make sure the mod is active: from the game's Main Menu, click Extras, click Mods, tick the box in front of this mod, then click Apply.
If you've done all that, the Polder Pump should appear in the Objects menu. If you have multiple mods it is possible they interfere with each other, which could lead to the Polder Pump missing its graphics. Though even without its graphics it should still appear in the Objects menu by name, it may just have a different icon or none at all.
I have noted that in some cases (large map and / or lots of water and / or lots of NPCs) the game can cause the game to lag a bit every time the pump replaces an area of water with mud. For obvious reasons this is more noticeable on slower hardware, like the Core2Duo 2.2GHz laptop I sometimes play on. I suppose it isn't that big of an issue since there've been no complaints about it. Still, I am currently rewriting this mod's code in an attempt to improve its performance as well as reduce its memory usage somewhat.
If you have experienced lag caused by this mod please let me know. Any details you could provide would also help (number of NPCs, size of the map, size of the water, or perhaps a link to your prison). Be sure to also include some system specs (CPU & RAM are most important).
- Updated for game version 13j
- Updated for game version 2.0c
- Added game version to end of mod's version number so you can easily tell if this mod is up to date or not
- The pump now generates heat (same as the water pump, 21 C / 70 F)
- I kept the pump in the Objects menu, because putting it in Utilities will make placement more difficult and when selecting any other utility (cables, pipes) the pump will not be visible. Also it is still not possible to require an electrical or water pipe connection so at this point I find it more practical to have it remain in the Objects menu.