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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1682218204
I'd consider it balancing, not allowing a small version to be built. If there were a small version, transporting ores from miners would be ridiculously easy, as just installing one on it and having it run effectively quintuples your available storage (1000kg to 191.86kg) given enough time, which you have enough of when mining.
Personally, I'd dial down the quantities produced by maybe an order of magnitude or two; as it is, it strikes me as a bit overpowered; I expect that some people might use this mod to replace refineries entirely and eliminate the need to actually find ores, and instead just mine truckloads of stone.
It might also be cool if the separator also produced slag, not because it would be useful, but because it wouldn't be. As in real life, you'd be left with something that doesn't do *anything*, and you'd have to get rid of it. (I personally like making rotors with ejectors on them, so I can fling my waste products out into the universe. Or you could use it as ammunition in a gravity gun.) But if you don't like the idea, it won't prevent me from using the mod! :)
Hope it's working like it should for you and you are having fun. Enjoy! :)
I made this to fit my play style, which is biased more towards harvesting and making efficient use of resources as I need them than grinding up every rock I come across.
Because, and this is where time comes in again: If it takes a long time to make raw materials out of gravel, mining a proper deposit becomes more efficient, with the size being quickly irrelevant, as millions of platinum ore turn into a few thousands of platinum anyway. If it fast to convert gravel into another material, the value of stone increased yet again.
It is hard to find the balance between convenience and raison d´êtrè.
To me time is not a luxury.
Stone comes in insane quantities, so the accumulation of the "fuel" for the conversion is negligable. And if something exist where nothing was before, you end up adding material ontop of the already abundant resources. At the end of the day, we dropped any and all mods doing this on our server because it made searching for deposits pointless. Even if it was more efficient to find a deposit, the abundance of stone, time and base resources made it unnecessary.
If I have a stock of material X, Y and Z, I am already supplied enough to do most things. Further expansion may require more materials, but I am no longer in pressing need. Time is a luxury I have to spare in droves. Money, as in, resources as SE has no funds, is already covered by the first observation. So, for little effort (i.e., mine that asteroid regardless of contents), I now have whatever was in there PLUS stone, and stone can turn into every other material.
If you're after a specific material then mining ore is going to be a better use of your time.