Reassembly

Reassembly

Terran Reinforcements
43 Comments
Cobalt60 1 Dec, 2021 @ 9:44pm 
Ditto. Um,but for the rather op plasma wave weapon(greenish blob,bit slow,but blows ships in half on impact),all very nice. Of course,I'm fighting the T.R. right now and later might be happy for the "op" plasma wave-like weapon vs. others. :/ heh. Nice mod.
Scyobi_Empire 25 Aug, 2021 @ 2:43am 
Shame on how this doesn't add onto the existing Terrans.
Mystic_Knightwolf 12 May, 2016 @ 9:46am 
Would you know how to unlock or obtain tha capital ships for the faction? Is it just a matter of getting enough P, is there a process, or is there no way?

Cause I'm fighting the Galactic Empire and the Rebel Alliance, and the half-sized cruiser I made gets rolled on by the larger ships, and don't get me started on the GE stations.
☭The Toolmaster☭ 27 Feb, 2016 @ 8:12am 
Bring back the mines!!
unsword  [author] 1 Feb, 2016 @ 11:56am 
just updated the mod, full list of changes and fixes in the changelog above:theinterceptor:pewpew
Adamus 24 Jan, 2016 @ 1:58pm 
No trouble mate, just a bit odd isn't it. I'm learning more about modding so it was worth the journey :)
unsword  [author] 24 Jan, 2016 @ 1:56pm 
Sorry for the trouble, i've no idea why was the faction so stubborn.
Adamus 24 Jan, 2016 @ 1:55pm 
Cheers, that's sorted it. For anyone else who has this issue, or just wants to unlock it it, you'll find the method to unlock modded factions via; https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=517369883 :)
unsword  [author] 24 Jan, 2016 @ 1:04pm 
well thats interesting, faction should unlock, try this http://reassemblyerect.com/2015/06/05/all-factions/
Adamus 24 Jan, 2016 @ 1:01pm 
I've killed several Infineon battleships, a Nebuchadnezzar and many Destroyers. Maybe I have to kill an agent fleet first?
Adamus 24 Jan, 2016 @ 12:50pm 
I've been killing the terran reinforcements faction as Red and nearly wiped them off the map so I don't see your argument. Is there a way to unlock it by code via an entry in a modified factions.lua file?
unsword  [author] 24 Jan, 2016 @ 12:29pm 
@spencerimre @Adamus, they are unlocking just fine. you're killing wrong things
Adamus 24 Jan, 2016 @ 12:25pm 
This faction isn't unlocking for any ship kills I do :(
spencerimre 24 Jan, 2016 @ 9:42am 
are they with the terrans and in their territory?
spencerimre 24 Jan, 2016 @ 9:42am 
@typhlosion130 WHERE ARE THEY? I CANT FIND THEM
♦Badger♦ 24 Jan, 2016 @ 8:41am 
@rude ratoude @spencerimre It doesn't have to be 1000+ it just has to be any ship. as i found out.
spencerimre 24 Jan, 2016 @ 7:28am 
@rude ratoude where do i find the ships though? i can't seem to find them and destroy them
just1n l1u 23 Jan, 2016 @ 4:42pm 
@spencerimre yes you destroy a 1000+ P ship, one of his earlier comments said this.
spencerimre 23 Jan, 2016 @ 3:04pm 
@unsword please help
it says locked and i don't know how to unlock it
do i destroy a 1000+ power ship from that faction? because i couldn't find any terran reinforcements ships
PLEASE HELP ME
unsword  [author] 23 Jan, 2016 @ 10:14am 
@jackaribbean11 oh damn, i've got busted
catgirl 23 Jan, 2016 @ 10:04am 
I can respect that.
catgirl 23 Jan, 2016 @ 10:04am 
"durasteel"? someone's a star wars fan.
♦Badger♦ 22 Jan, 2016 @ 11:42am 
Ok So I've been testing weapons and I"ve came to a conclusion. i have yet to test the largest cannon so exlude this but. the chain gun ion cannon and dark matter cannon suck. simple as that. They don't deal enough damage for what they're worth especially when you have other optoins that use that P and speace more effetivly. the tiny mini gun while having less range. deals much more damage with much less P and space. to the point its not worth using the large one for range. and with the cannons well their range advantage is nearly useless with the burst lazer. 500P of burst lazers rips through ships in a way the ion cannon can't even compare too. and the fire rate and size is much better in terms of it too. I think when you tried to make your adittions balanced. you made the weapons weak. the durasteel plates on the other hand I've learned to love.
unsword  [author] 21 Jan, 2016 @ 3:55pm 
Typhlosion130 read one of my earlier comments please. it explains ion cannon mechanics
♦Badger♦ 21 Jan, 2016 @ 2:53pm 
By the way, the ion cannon seems to fail to fire quite often. if its not specifically charged or fully charged it wont fire.
unsword  [author] 20 Jan, 2016 @ 12:41pm 
@Typhlosion130 Why do you think Terrans have the strongest thruster of all races, they can move asteroids, balance low block health by adding more blocks
♦Badger♦ 20 Jan, 2016 @ 12:15pm 
@unsword I understand you can't go overboard and the armored plate is nice. its just a bit impractical to use on a lot of things. nor as a main building block. so I was thinking why not just slightly fix the major terran issue. defence. bit better sheildign or base cube health.
unsword  [author] 20 Jan, 2016 @ 10:40am 
@Typhlosion130 if theres supposed to be any balance you can't go overboard with buffs, the armored blocks i added are quite sturdy.
♦Badger♦ 20 Jan, 2016 @ 10:33am 
If you want a suggeston for this. I'd say the factoin could either use a health buff to the base armor. or to the sheilds. that is the largest issue I see with the terrians is they're quite weak under fire. so some change along those lines would be nice.
PikePegasus 20 Jan, 2016 @ 8:25am 
But the sword id so awsome :( Actualy OP as it is just one hit agents when with 8k p. Still a great modification
(PLZ SWORD BACK)
just1n l1u 17 Jan, 2016 @ 1:26pm 
ok thank you!
unsword  [author] 17 Jan, 2016 @ 1:14pm 
@rude ratoude Yeah I know, I've had to remove proton sword from the blocks palette, it was generating errors for whatever reason, and the problem with Ion Cannon its Charging, but have rather large "between-shots" delay, one shell roughly each 2 seconds, with automatic weapons giving you clear view of weapons rate of fire, charging kinda messes it up, and sometimes another factor kicks in, energy usage, if you don't have enough energy when you charge up the weapon it won't go off as well, i might update the mod with either nerfing energy usage or removing the delay
just1n l1u 17 Jan, 2016 @ 12:02pm 
hey unsword, amazing mod, but i have two issues.

1. the proton sword is missing from the upgrade menu.
2. the ion cannon fires kind of randomly, like when I charge it up all the way it won't fire half the time.

again, great work, but these issues are a bit annoying.
1001Airstrikes 17 Jan, 2016 @ 6:43am 
cool, I like your story. Right now, I'm messing around with some other mods, but will get to yours as soon as I unlock it. :steamhappy:
unsword  [author] 17 Jan, 2016 @ 6:20am 
If i really wanted to achieve this effect i could just "upgrade" terrans with this fleet + the blocks but. there already are mods with 'super weapons' for terrans and new crafts BUT, think about it this way:
Earth sent the original terran fleet with colonization on their mind, they didn't however know how advanced and hostile this galaxy is. Sent another (terran reinforcements) fleet this one ruled not by civilians but by the army themselves.
Mutiny.
Terrans Civilian Leaders won't just give up their leadership and all their achievements, thefore, we have a conflict. (:
1001Airstrikes 17 Jan, 2016 @ 6:09am 
I don't know if it is possible, but you could try to get them to not fight each other, that would be interesting.
unsword  [author] 17 Jan, 2016 @ 1:30am 
Oh totally, indeed they'll attack the living hell out of default terrans if both zones end up being close enough. Cutting edge of tech made them quite aggressive, well that and |AGGRESSIVE| flag in behaviour:steamhappy:
1001Airstrikes 16 Jan, 2016 @ 6:19pm 
so, do the terran reinforments fight the normal terrans?
Quadratic Formula 15 Jan, 2016 @ 4:30pm 
Ok thx.:steamhappy:
unsword  [author] 15 Jan, 2016 @ 4:00pm 
@iLOLZU You unlock the faction by finding and destroying a 1000p+ vessel of said faction
Quadratic Formula 15 Jan, 2016 @ 3:28pm 
Do you unlock the faction as normal??
unsword  [author] 14 Jan, 2016 @ 12:49pm 
@1001Airstrikes Well, Terrans haven't had any real big vessels in vannila game, this faction have 12 of them
1001Airstrikes 14 Jan, 2016 @ 12:42pm 
Looks cool, though I havn't played enough of vannila Reasembly to know beforehand how this would affect the game, though I look forward to testing it out.