Arma 3
Bullet Casings
272 Comments
Wolves 27 Jul, 2024 @ 11:27pm 
I sometimes can see the bullet and sometimes cant, im using unsung mod btw.
Anthony 7 May, 2024 @ 8:05am 
@_mickey_ Its usually better to use an Alternative Casing mod like Cartridge Cases This mod only Applies to all Weapon mods but not the veichles witch will help with the RHS and GM Mod problem
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 10 Jun, 2023 @ 9:59pm 
Still causes vehicles to flip even with Leopard20's [WIP] Anti-Bounce System (ABS) mod sadly. Casing simulation option should be off by default I guess. :steamsad:
_mickey_ 8 Apr, 2023 @ 2:06pm 
Not usable mod. My experience - Impossible to use without glitches with GM and RHS vehicles. Vehicles will react to shell casings flying out of their weapons and vehicles will jump, tremble, twitch and even roll over, upon collision with them.
turk-ulusu 23 Mar, 2023 @ 4:33pm 
why dont work zeus ai soldier ?
Cammo Freak 23 Mar, 2023 @ 4:22pm 
How much does this impact performance?
Bendy 8 Oct, 2022 @ 8:32am 
does this mod include sound fx for casings hitting the ground?
PELELE 22 Sep, 2022 @ 7:25am 
@yamz had the same issue.. disabling this addon fixed it for me.. Ace makes bullet casing stay anyway...
HBAOplus 2 Aug, 2022 @ 1:02am 
@YamZ disable casing simulation first in the map menu
YAMZ 18 Jun, 2022 @ 7:44am 
Some vehicles may flip and glitch when to many casings are fired

anyone know how to fix this issue
Ares. 26 Apr, 2022 @ 12:33pm 
ehy @Rook, i know man. I personally think it would be much more interesting to add the option of ejection of the cases from the magazine, so, people can choose according to their preferences to activate or not....

Personally I don't agree with this " full immersion/immersive " in the total future, but again, it's just my opinion. anyway, thanks a lot :)
Rook 23 Apr, 2022 @ 8:28am 
@Ares. THe MX fires caseless ammunition
Ares. 23 Apr, 2022 @ 6:16am 
@Nicoman hey man, i ve tried your work on page 4, but the ejection of bullet cases in the MX will not appear. im wrong? can you help me?
_-Mindless-_ 8 Apr, 2022 @ 10:34pm 
Hello, the shells that AKs drop with cup and rhs are 9m, it really breaks the immersion please look into it
HBAOplus 3 Apr, 2022 @ 11:40pm 
And for Russian GP-25 under-barrel grenade launcher, no grenade casing should be generated, cause VOG-25 is caseless ammunition
HBAOplus 3 Apr, 2022 @ 11:25pm 
Hi, it seems that the bullet casings coming from Russian AK74s(test with CUP and RHS) will be turned into Parabellum 9mm Pistol Cartridge cases when fell on ground, please have a look.
minhduc-dev 2 Apr, 2022 @ 8:22pm 
It's great this project combined with the sound of shells falling on surfaces
Jinkis 4 Mar, 2022 @ 7:10pm 
There is an annoying issue with this mods vehicle casings, they have collision, as such, vehicles get Arma'd very often when on top of them, even stationary.
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 30 Jan, 2022 @ 3:53pm 
After testing both there only seems to be a small difference:

Artyom's one calculates the end position of the cartridge case.
This mod just drops them at the player's feet. Albeit you can inspect the cartridge case.

Wish both could be combined.
Smeeth 30 Jan, 2022 @ 2:11pm 
This one has been updated more recently
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 30 Jan, 2022 @ 12:24am 
What's the difference between this mod and Artyom's Cartridge Cases?
YoungManHerecat0 12 Jan, 2022 @ 8:01pm 
수정 할수없다.I can't modify it.
liwocom 23 Dec, 2021 @ 5:39pm 
弹壳可视化。
Hudsane 13 Dec, 2021 @ 5:20pm 
while viewing the map go to mods I usually add 600-1000 rounds for 5-10min
DxG6767 20 Nov, 2021 @ 1:57am 
hey guys i got a question. how much bullet castings should you use
Whiteface 15 Nov, 2021 @ 12:20am 
Is this mod supposed to work on a dedicated server? If so - does every client has to install this?
(atm this mod works in SP, but not when playing on my dedi)

thx
fluff_ 12 Oct, 2021 @ 1:53pm 
not seeing any casings?
Declan (Hi ER) 8 Aug, 2021 @ 5:30am 
is there a way to force this mod on everyone using it on a dedicated server? or is it up to the person if they wish to have then displayed?
Twisted Gray 15 Jul, 2021 @ 12:43am 
Awesome!
Per_von_Harke 18 May, 2021 @ 2:49am 
@Hortzy Thank you for the answer, your solution works! :D
Both BW Mod and Redd'nTanks Vehicles do not have any problems with flipping or flying upwards!
Hortzy  [author] 17 May, 2021 @ 5:55pm 
@Per_von_Harke
@Commander Shepard

Disabling casing simulation within the settings menu should fix the issue.
If the option to disable casing simulation isn't available via the Client, This may require the host of the mission to change the settings.
Hope this helps with your issue.
Per_von_Harke 13 May, 2021 @ 10:54am 
Some vehicles, vanilla and modded will flip to the sky. Or do other acrobatic nice looking manouvers when shooting with any gun on them. Especially the BW Mod and Redd'nTank Vehicles suffer under this. I would not recommed installing this if you use these mods.

Also this will affect vehicles for everyone else when the mod is only loaded on the player-side.
Commander Shepard 10 May, 2021 @ 2:21pm 
When i shoot with armored vehicules, my vehicule jump/flip :(
Blackburn 8 May, 2021 @ 9:23pm 
when you shot with firearms - Bullet Casings spawns right where you stand - below your feets. But it should spawns few meters away to the right from your position, because casings travels through the air few seconds
Zetster 26 Apr, 2021 @ 1:27pm 
Neat little mod for realism
ojde 10 Apr, 2021 @ 1:45am 
Bug: Casings from vehicle-mounted weapons makes the vehicle flip.
Scrooge 6 Apr, 2021 @ 7:13am 
@Hague use Cartridge Cases mod
Hague 1 Mar, 2021 @ 8:19pm 
Littel disappointed to see the casings just spawn under the shooter, and not being placed where the ejected casing lands
EliotXII 17 Feb, 2021 @ 2:55am 
intend to continue the mod?
=L.Y.H= 24 Jan, 2021 @ 2:37am 
BIG FPS DROP on huge battle scenario.
TheBlackFox 8 Jan, 2021 @ 3:09am 
Is this a client side or a server side mod?

500 Magnum 26 Dec, 2020 @ 7:30pm 
This mod is hilarious and I love it. Perma loaded mod. Great job
Hudsane 1 Dec, 2020 @ 7:23am 
I Also would like to report the Ak-74 uses handgun casings, not sure if it is all 5.45
[D3RP] Hythloday 27 Nov, 2020 @ 7:02pm 
Is it possible to have the settings configurable in the CBA "addon options" window rather than the map?
Nicoman 26 Nov, 2020 @ 6:00am 
Yeah, caseless weapons spam report file with all kind of
'Trying to call remoteExec(Call) with a null-object as JIP ID' like messages. I corrected your code for this and a few other bugs.

Here [github.com] is what I have edited. Feel free to update your version with any of the modifications I did to your mod.
Yo Gabba Gabba! 24 Nov, 2020 @ 6:24pm 
Wait.. what about all the caseless weapons like the MX?
Nicoman 24 Nov, 2020 @ 1:11am 
Love the mod. Only annoyance: it produces errors in my .rpt log like this one:
Trying to call remoteExec(Call) with a null-object as JIP ID
And a GitHub link to the source code would be nice.
Hotshot 22 Nov, 2020 @ 10:53am 
thx @LordBlueBaron22!
TachyonGMZ 10 Oct, 2020 @ 9:01pm 
When I unsubscribe and play without mods the casings still exist, like the mod isn't actually being removed.