Europa Universalis IV

Europa Universalis IV

Unification revised
25 Comments
Anonymous Awesomeness 13 Oct, 2017 @ 10:52am 
One more thing- I think all vassals should go through the even that makes them ask to be integrated when their overlord is an empire. In a kingdom it makes sense for them only to be integrated with the same culture because it gives a feudalism feel, but imperialist states would be focused more on expanding than anything else.
Anonymous Awesomeness 8 Sep, 2017 @ 8:05pm 
Ohhhhhhhh thanks. That's really helpful. Maybe you should explain more about what the mod does and how it does it... I don't think that's mentioned in the description, and you don't list the requirements for the vassal events.
Tai (Kiri)  [author] 8 Sep, 2017 @ 12:39am 
I'm not sure about the extended timeline mod, but actually there is a mechanism for PU junior partners to be integrated. It's not an event, but happens on succession. See more at:
http://www.eu4wiki.com/Personal_union#Inheritance
Anonymous Awesomeness 7 Sep, 2017 @ 9:24pm 
Oh, they will? I tried playing Extended Timeline at the 1444 start (no, I don't have a rational reason) and norway glitched out and went rebellious and got support independences from hungary and england and neither norway nor sweden ever asked to be integrated. I started over, and after a while I tagged over to Norway, and apparently Norway needs 25 prestige to take the decision to be integrated? Also, it seemed to think the overlord was... I think it was Luxembourg? It was really confusing and a lot of the requirements to take the decision didn't make sense
Tai (Kiri)  [author] 6 Sep, 2017 @ 8:32am 
Nope. PU junior partners already have a mechanism to be auto-integrated based on mostly the development ratio and your reputation.
Anonymous Awesomeness 4 Sep, 2017 @ 9:50pm 
Will personal unions members also request to be annexed? (honestly, I think that should be incoorporated for everyone, not just same culture)
サナー「Sanah」 26 Jul, 2017 @ 9:25am 
very victoria 2-esque
haydenkelley01 28 Jun, 2017 @ 12:35pm 
needs updated to third rome.
STRIGI 13 Mar, 2017 @ 7:05am 
can you make a mod that make all country formable in extended timeline like if i would like to be philippines start from a custom nation . .i would love that :D
Kaiser 22 Oct, 2016 @ 5:13pm 
Drylaga, it does for sure work. I have been using both mods for months and have not run into any issues before, during, or in the absance of forming Germany/Prussia. If you run into issues, it will be caused a different mod.

sidenote: Great mod, has saved me much (imho) unneeded frustration. Really appreciate the fact that this mod stays updated, unlike some.
Tai (Kiri)  [author] 15 Oct, 2016 @ 8:07am 
Hi Dryalga,
Most likely not, but you can give it a try. It simply adds more decisions and events, but does not overwrite anything as far as i know.
Dryalga 15 Oct, 2016 @ 6:44am 
Is this Exented Timeline compatible?
Tai (Kiri)  [author] 1 Aug, 2016 @ 10:03am 
I try to. Is there a patch out I'm not aware of?
Hyperspearman.Swf - TheRyuSword 31 Jul, 2016 @ 2:00pm 
Good job. (It's been a while since I have seen the events from this mod though, but you know.)
Hyperspearman.Swf - TheRyuSword 31 Jul, 2016 @ 1:59pm 
You been keeping this mod up to date right bro?
Hyperspearman.Swf - TheRyuSword 22 Apr, 2016 @ 12:06pm 
@JtVast
I don't see why it is funny. This mod makes the AI want to become part of your country when you become a new country and you and your vassal share cultures. And the annexation is free.
JtVast 17 Mar, 2016 @ 12:25am 
It seems so funny!~
Tai (Kiri)  [author] 3 Mar, 2016 @ 10:58am 
@-W3E- Yo Yo Yo
You are more or less correct.
1) If you choose to annex the nation it costs 100 ADM points and 100 DIP points but you inherit it immediately
2) If you choose to keep it as subject, you gain 2 diplomatic upkeep, 1 reputation, and the subject gains 20% development discount, 10% lower reduced liberty desire, but 2 unrest as the people being upset for being rejected to join the union.

In any case if you annex a vassal, the event does not come for 10 years (from any of your eligible subjects), but if you reject, they cannot ask for unificiation for 10 years.
Hyperspearman.Swf - TheRyuSword 2 Mar, 2016 @ 4:04pm 
The below comment is some observastions I had from like 12A.M. Which is why I can't remember all the details.
Hyperspearman.Swf - TheRyuSword 2 Mar, 2016 @ 4:02pm 
An example of number 2 is If you (As Castile) form into Spain while having that one province nation that is inbetween you, France, and Aragon as your vassal (Starts with a N, Novariie? Something like that...). After becoming Spain, an event should pop up, the event will give you 2 options, one: inherit the one province nation that you vassalized, and obviously, and two: keep them as a vassal. If you choose choice one you will Inherit the nation, there is a negativish modifier that will activate on you though, can't remember exact effects, pretty sure it goes away though. If you decide to keep your vassal seperate from you, it will give you, (And this is from what I can remember) 3 extra diplo relation things and someother positive things I can't remember.
BurnedOliveTree 23 Feb, 2016 @ 8:39am 
gaz454, I've made such mod, but i didn't upload it anywhere, and, well... it makes game senseless. Mamluks change into Egypt immediatly after start. And, as Tai (Kiri) said, nationalism is an idea that was created in 19th century. But if you want it, you can easily make it yourself, just find the "Decisions" folder in the files of the game and open files, which are there. Beyond this point you will know what to do.
Tai (Kiri)  [author] 31 Jan, 2016 @ 8:11am 
Hi gaz454,
I could, I just don't want to. These decisions and events are already way too powerful, and that would already be too powerful. Don't forget, that nationalism and nation states have not started forming until the second half of the 19th century.
Jenks 31 Jan, 2016 @ 7:43am 
Is there any way you could remove the tech requirements for unification? Especially now that some of them are at level 20 instead of 10 It takes way to long before I can unify.
Datguy47 30 Jan, 2016 @ 6:47pm 
thanks babe
Tai (Kiri)  [author] 30 Jan, 2016 @ 2:50pm 
I've fixed an issue with Neterlands unification where you have had to be both Dutch and Flemish culture at the same time.