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A new game with the mod installed doesn't need changing.
law="sinocide_laws_0"
to the title section
After a manual download an install, I brought up an existing savegame. Got the intriguew decisions to conduct purges. In the Realms laws, however, both supremacy options are grayed out with the unmet requirement of having the other law active. I also can't appoint anyone to the council, the candidate lists are all empty. I suspect it has something to do with the logic checking the value of the law and finding it null.
If you could point me to what to add to a savegame to set a value (any value) for the law, I can verify that is the issue. I only think it's from this mod on an existing savegame because I haven't added any other mods recently and had no trouble appointing councillors before.