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I tried switching out that puzzle grid shader for "VertexColorUnlitTintedAdd", but that's not going to work in this skin. It makes the blocks on the grid blend in with the background a lot of the time. Maybe you know of another way to fix that flicker issue, but that's the least important issue here. Most people don't even seem to notice that.
In puzzle modes, you have the lowest value color set to black. You should change this to blue. White blocks and Multiplier power-ups (which are also white) are nearly invisible a lot of the time given the nature of this skin. You should change THESE to black.
And it can be hard to see what color your blocks are in your holding queue on Pointman mode, as there appears to be a large black area on top of them.
Also, these spikes aren't exactly the easiest to see.
change the ground a little dark to see the yellow cubes
Keep it the same... and add more eye candy, too.
haha
Should I change the floor so it's easier to see (make it dark) or keep it the same?
that is the perfect description... everything is just... spot on.
How about... add more eye candy?
huehuehuehue
^^
http://www.youtube.com/jlanth03
Rainbow Nether
Rainbows leak from my eyes as I play this, I love it.