Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This is using same faction ID and some ship names, but there're no other overwrite element.
Especially, block IDs are completely changed, thus old savedata have no compatibility with this mod.
also
you have described 5 types of unique regions
you cuold also describe 5 types of the fleet counts matching your chosen P range variables with
fleetCount={{9, 15}},
change to
fleetCount={{9, 15}, {15, 20}, {20, 30}},
and some regions will have less but bigger ships, and other regions will have many fighter types with one mothership ((if put in unique, and right stuff happens :D))
Now, finally I think the problem was fixed. Please update this mod.
fleets = { { 20, { { 0, 3500}, {1, 1000} } } },
default fraction of a region is 75%
change that to something like 0, 12000 1, 3000
unique = {
--{ "20_LargeFreighter", "20_Freighter", "20_Freighter" }
--{ "20_HeavyCruiser", "20_Sweeper", "20_Sweeper" }
--{ "20_StrikeCruiser", "20_Blockade", "20_Blockade" }
},
this means all 3 described region types will only 3 types of ships + 3500P worth of other stuff
this looks like hell'a empty region
add more designs in that unique field
fleetCount = { { 4, 8 } },
range 4 to 8 ships also seems limiting, add more variables,{{4,8},{8,12},{12,18}} for example
Then you know something that not wrong? Correct theory should be shared in such community.
Well, sorry but it is aleady tried one.
that alone wouldn't really be a problem, if not for the fact that a vast majority of the weapons are so very underpowered when compared to the shield strenghts. Francia regions are completly devoid of any ships except mostly for a single Freighter or a Shipyard, you might have wanted to make it this way but for me doesnt make much sense, theres some fixing in regions.lua for you to do. The shotgun drones are too light for their weapon, and get pushed too far away each shot resulting in them acting just like harmless fireworks. The Shipyard steers like a brick :p
cheers
Be careful when use it with another block/faction mod.
Aren't you aware of the steam ID Relocation?