Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
130 is pretty low
Also, is the enemy gaining AP over time here, and under what conditions, if not only by time?
I figured you'd want to know now so you can prepare for whatever fixes you may need to make when the full expansion comes out. This mod works great in the base game besides that.
Also you are only able to deploy a maximum of 6 enemy zones. However the varity of enemy soldiers and such works flawlessly
CHANGE (Line 5):
sleep 1;
enableSaving true;
sleep 0.1;
//saveGame;
enableSaving [ false, false ];
sleep 1;
TO:
sleep 1;
enableSaving true;
sleep 0.1;
//saveGame;
enableSaving [ true, true ];
sleep 1;
Let me know you when get this. Should disable the FOB autosaving allowing pause menu saving options.
Thanks for trying to keep it alive.
Currently playing solo on LAN mode.