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PulseRifle_CV
PulseRifle_MG
PuleRifle_BM
Use the new version by Cheeplives https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=686413893
I have a problem with this mod, though.
First of all, when I start, I only have one M41A Rifle availible - aren't there more?
Seconds, when I upgrade to the next advanced version, it just doesn't show up....
Any ideas how to fix this?
Thanks in advance!
Cheers
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=686413893
Certainly not me...not everyone is going to agree with you on the internet and people will get easily offended if you say the wrong thing.
I don't personally care if you think I'm a kid (Which I'm not I'm in my early 20's) but I like to think that I have morals.
Sorry for getting in a fight with you I just don't like people making jokes over stuff like this it disturbs me a lot.
Kid, you shouldn't pick fights with people online. You're not good at it and you're only displaying how much of an ignorant child you are. Now THAT'S blunt.
I'm saying your an ass to put it bluntly.
also lol umad
People like Yung are just selfish hardly human scum.
Wow you really went there scum like you don't deserve anything.
Killing an enemy at a lower elevation with yourError!PulseRifle_CV has no AbilityDescName! costs only a single action, and does not end your turn.
Any ideas on what I can do to fix this?
This is a good work around for sure. When I initially saw this mod I was hoping that the follow up would be the big LMG type weapon that Vasquez uses
Go in the desktop to "C:\Program Filesx86)\Steam\SteamApps\workshop\content\268500\624413514\Config\
The archive called "XComGameData_WeaponData" have the stats.
Go to that direction and change the values.
When I have the tech for upgrade the weapon I go to that direction. In that place are the values of all tech versiosn of the weapon.
Is not a ideal solution i know, but is a solution.
I have the same problem with the Halo Reach Assualt rifle mod.
Anything I can do to fix it?
was a good mod while it lasted
http://vignette1.wikia.nocookie.net/avp/images/4/41/Frost_with_Pulse_Rifle.jpg/revision/latest?cb=20140803201353 <--it wasn't very big either. Literally rifle sized.
Too bad, as it is an otherwise great mod (hell, the pulse rifle was meant to be used for shooting aliens in the face :))
Also, how can I attach extra slots to the rifle? ini file edit?
Only problem is when I upgrade to MKII or MKIII they do not show up as options for any class (not even as unhighlighted) they aren't on the weapon list :( Only the MKI seems to work for me.