Space Engineers

Space Engineers

KOMODO Transport (UESC contest 23: 3rd place)
22 Comments
Black Salt Ace (De.v.i.OS) 29 Dec, 2024 @ 12:50am 
ya know, would love to see this remade/touched up.
this was a fun ship for me personally.
Transportation is always something needed.
flowenots  [author] 26 Aug, 2016 @ 8:27am 
Its just the script that needs updating. Can be found here:

https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=403921671

I may or may not update the blueprint. Depending if I still have the original work.
flowenots  [author] 26 Aug, 2016 @ 6:55am 
Havent used this in awhile so just going by memory. Theres one by the entry somewhere and another in the engineering, watching the hallway from hangar.
Scottieboy 25 Aug, 2016 @ 3:56pm 
May I ask which sensor it is? is it the one as if you was going from docking bay towards engerineering? also if I was to update the scrip which programming block would I need to put it into? (sorry for questions, i'm new to the game)
flowenots  [author] 25 Aug, 2016 @ 3:37pm 
Theres a sensor that starts timer block to refresh the script when entering the ship. If they dont work anymore it could also be the script.
Scottieboy 25 Aug, 2016 @ 1:38pm 
Great looking ship, I love the design! One thing though, How do you get the screens working is there anything you need to do? they're just "frozen" on the stats they showed when you made the blueprint.
Bheeetch 3 May, 2016 @ 6:47am 
great ship :)
flowenots  [author] 26 Feb, 2016 @ 1:00pm 
Ah, I see. Had no future plans for the ship beyond the contest.
Salty Slothy 26 Feb, 2016 @ 10:14am 
Mostly what I mean is this thing is meant to partner with mining vessels so perhaps a partner ship called "Gecko" or something that would work alongside the Komodo. If you wanna put something together I'd love to team up!
flowenots  [author] 26 Feb, 2016 @ 5:44am 
Blueprint corrected with thruster fix and "Configurable Automatic LCDs" updated.

I did notice that air vent seems to forget its actions in bluebrint. (Looking into this.) These were set to close doors to seal area, in case of a air leak.
flowenots  [author] 26 Feb, 2016 @ 4:56am 
It has the blueprint of the ship in the projector, so repairs would be easier. Tho I did not yet think to replace the blueprint with the thruster fix. (Assuming thats nessary to do)
Salty Slothy 25 Feb, 2016 @ 7:36pm 
Awesome job man! Glad you fixed it cuz I don't have a single problem other than that. Did you have anything to go inside it, like a partner blueprint?
flowenots  [author] 25 Feb, 2016 @ 6:05pm 
Thank you TheOSB, you were right there were no thrust anymore, these were there originally but I must have edited them out by mistake, while doing some fixes in atmosphere. Now fixed.
Salty Slothy 25 Feb, 2016 @ 2:23pm 
Hey so I think you left out the downward thrusters. This thing doesn't stop if you have any vertical movement in zero G. Other than that sexy ship. I'm using it to move material from a mining site to orbit where we're building a proper inter planetary ship. Absolutely fun ship to build.
VORG 24 Feb, 2016 @ 8:00am 
Its a nice ship. However I found it to be incredibly weak in stopping thrust
jarhead 22 Feb, 2016 @ 12:42pm 
i watched that as a kid
flowenots  [author] 22 Feb, 2016 @ 11:02am 
Yeah, the series is called "space: 1999" Just started to watch it in youtube. Knew of it, but never got around watching. Mostly knew this ship from it.
jarhead 22 Feb, 2016 @ 10:07am 
This is from moonbase alpha.
Depending on loadout it is called the eagle or the hawk.
flowenots  [author] 20 Feb, 2016 @ 3:19am 
Well spotted, Ive been for a long now wanting to make a ship of this style. Never seen the series but I had a friend with "Eagle 1" when I was just a tadpole.
jokerace45 19 Feb, 2016 @ 3:24pm 
Looks very nice. It also looks like the Space Odessey1999 movie ship.
flowenots  [author] 18 Feb, 2016 @ 2:56am 
Thank you :)
xenolego 17 Feb, 2016 @ 7:43pm 
Whoa.






This is amazing!