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Yes, but they're not assignable to the new Hero classes nor do they have voice lines for WotC-specific actions.
No worries dude. We're supposed to be doing this for fun, if it's not fun don't do it.
Maybe remove that text from your various mod Descriptions though? If it ever does happen then it'll be a nice surprise. And you won't get annoying people like me hassling you about it :)
To be honest, at some point I planned to release radio filtered versions of my mods but unfortunately I've lost my motivation - at first I thought I just needed a break and later I got really busy at University. Before I knew I simply stopped to want to continue working on them. In the end it took me over a year to actually play a campaign with my own mods - I was THAT exhausted from the game.
As for why they don't have filters in the first place, I simply preferred them this way. I'm sorry but unless I find some motivation to continue my work I doubt I find good enough reason to force myself to start working on them again.
Once again I'm sorry to everyone that would like to see me update my mods. I'm sorry for my laziness. If the mod actually gets broken I will definitely try to fix it myself or ask for help someone who knows how to fix it, but at the moment I cannot promise I will add additional features like radio filtered versions of the voices.
As you're here. I believe you've converted all your EU/EW voices now. So... are the versions with a radio filter a possibility?
I'm sorry but since I can't speak in these languages I wouldn't even attempt to add those voices - I believe though that there are some voicepacks that add random sounds for each action on the workshop
Definitely not in the near future, I'm unfortunately too busy at University right now. This might change though later.
Not in game, I would have to change the voicepack itself. Can you tell me which voice is too loud for you? I will try to lower the volume a little once I will get to updating this addon.
As I mentioned in troubleshooting, I plan to do that at some point. I need to finish firstly all my voicepacks though.
I have no idea
Great then. I've send you a friend request, we can talk about this project more in private.
Alright, as much as that appears to be a lot of work, I'm on board.
If you would really decide to help me, making a voicepack would be possible. Fair warning though: it would take at least 10 or so hours of work for you. Firstly you would need to divide the sounds depending on the voiceactor (check which voiceactor has the most lines and then collect sounds only from him). That means listening to each of the sounds a few times to be sure. Then, you would need to translate every of the sound of selected voice we would decide to use (basically renaming sound files into what they say). After that there would be still need to edit specific sounds in order to "create" lines for certain actions. For example, in XCOM2 there are quotes for things like "Alien Facility SIghted". I usually can use something like "There!" or "Stay Alert" for events like this (if ther is nothing better to use), but they are usually parts of much longer quotes.
Those arent exactly translations, they are simply categories of sounds. There is actually no new information in that video for me since the voice files are already named like that once you extract them from the game. I would need full translations for this to work since there are way more different responses that soldiers use in xcom2 - some lines can fit in more than one place, but since I don't know what exactly they mean I wouldnt be able to use them either way.
For example:
Lets say we're in category "Under suppression". Soldiers might be shooting something like "I'm being suppressed" or "I need help" or "They're hitting me hard". I can use first line for suppression events, second one for being flanked, third one for being under fire. If it was in chinese, I would have no idea that I can do that and thats the problem here.
1) Unfortunately I dont know how to extract sound files from Bad Company games. I know that some MP based voicelines are avaible on youtube, but there is not enough of them to do a voicepack that is up to my standards.
2) BF3 SP voices dont have enopugh different lines and can't be considered for voicepacks
4) Battlefield Friends - the same reasons as above. The authors of the show would need to record all the required lines themselves, otherwises there is no chance for the voicepacks to be made.
5) Battlefield Hardline - I have extracted sounds on my PC and I'll look into them in the future. I think there is actually a good chance to use them.
Thanks and most likely within a month. I'm working on a few projects simultaneously, but I definitely plan on finishing all of them.
also this is a very nice mod.