Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Tribes from the Coasts, Forests and Steppes of Sarmatia
188 Comments
Liturgy Of The Great Cold 14 Jul, 2022 @ 10:56am 
Of course, I understand that bones cannot tell us what language they spoke, and that Budins to the Finns of the Middle Volga region is only your vision, just with all the other facts that we have today, starting from genetics and physical anthropology and archeology (material culture), you chose some very extreme and quite controversial from all points of view, all other things being equal, the evolution in the origin of the Budins
Liturgy Of The Great Cold 14 Jul, 2022 @ 10:52am 
Again, if we recall the description of the Scythians (the argument about pigmentation), for example, by Herodotus, he also called them "redheads", although today, for example, we know that the Scythians descended from the "yamnaya" culture, which looked like the Indo-Mediterranean (i.e., like the Greeks, Italians or Hindus). Ancient people did not describe colors well, for example, in Homer's Iliad, the sea was "wine" color, and honey was "green". And the colors "blue" and "purple" were perceived simply as shades of dark. The word "light" meant something lighter than "coal". The pigmentation of the budins, known to us since antiquity, is of course interesting, but if you can be sure that, for example, instead of "redhead" it meant, for example, not "light-haired".
Liturgy Of The Great Cold 14 Jul, 2022 @ 10:50am 
I'm just trying to point out the fact that the Budins were settled quite widely, and most of their group was located where there were no Finno-Ugrians, for example, in central Russia, in the north of Ukraine, in Belarus and partly in Lithuania. In general, the budins (in most cases) were located quite far from the middle Volga. In principle, such representatives of the Volga Finno-Ugrians can be found in confirmation of their mixed origin:

https://pic.udmddn.ru/wp-content/uploads/2020/11/molodye_udmurty-1200x630.jpg.webp
https://media.nazaccent.ru/cache/fc/28/fc28c71e4798b7216f3bb750c7a9b047.jpg
M.I.B.  [author] 12 Jul, 2022 @ 1:45pm 
@LoTGC: The deletion was accidentily.

BUDINI, living middle course of the Volga about Samara, light-eyed and red-haired, lived by hunting in their thick forests, finno-ugric now represented by the Votiaks and Permiaks, forced northwards by later immigrants, lived with animal tarandus = reindeer

Chisholm, Hugh, ed. (1911). "Budini" . Encyclopædia Britannica. Vol. 4 (11th ed.). Cambridge University Press. p. 751., similar: Henryk Łowmiański, Studies on the History of Slavdom, Poland and Rus in Middle Ages , Poznań 1986, p. 25; Péter Hajdú, Finno-Ugrian Languages and Peoples, London 1970, s. 70

Udmurts, who are today Permians:

https://www.bbc.com/news/magazine-29950844

They fit the description of light-eyed and redhaired people.

So for me the theory has merit. You are free to see it different.
Liturgy Of The Great Cold 11 Jul, 2022 @ 4:40am 
About our communication, perhaps, I don't remember, to be honest. But why did you delete my comment about the race mixed origin of the population of the "Ananyin" culture? And, even if you believe that your opinion is fair, you are essentially ignoring the fact that most of the population on which the Budins lived has not even close to Finno-Ugric genesis. OK, but can I at least hear, if you think so, from which archaeological culture do you produce budins, and which author used this idea?
M.I.B.  [author] 10 Jul, 2022 @ 3:30pm 
We both had this discussion already 5 years ago, there is a theory, which is in my eyes plausible, that the Budini were Finno-Ugrians. You may still have a different opinion, thats ok. We agree to disagree.
Liturgy Of The Great Cold 10 Jul, 2022 @ 12:56pm 
The Budins are traditionally associated with the "Yukhanov" archaeological culture, which is widespread in the Balto-Slavic zone, in the case of the Balts it is identified with the "Dnieper Balts". From the "Jukhanov" culture came "Moshinskaya" and "Pochepskaya", the first is associated with the Balts, the second with both the Balts and the Proto-Slavs. The only geographically closest culture, which even then very controversially refers to the Finno-Ugrians, is the "Gorodetsky" culture. What makes you think that the Budins have at least some relation to the Finno-Ugrians, and if in your opinion this is so, then where do you think the Slavs were at that time?
Ocean 18 Apr, 2022 @ 5:55pm 
you too!
M.I.B.  [author] 18 Apr, 2022 @ 8:05am 
Thank you for reporting the bug with the Budini Padded Archers, it is fixed now. :)

The Budini armours are intended, as the Budini were in my opinion a finnic ugric tribe (if you took Herodots travel description to them as basic) and the armours are inspired from depictions of their armours i found.

I won't remove the basic rosters as this would mean to change the start position and i won't do this because it make this (little) mod incompatible with all mods, which change the start pos too.

And I'm sorry i won't add further units too, as i'm convinced the mod is finished.

Have a nice eastern. :)
Ocean 18 Apr, 2022 @ 1:25am 
It is your mod, so feel free to ignore this, but perhaps remove the Lamellar and weird coat of plates armour from the budini and replace it with that sort of scale used by the scythians and the like in the game? feels a bit too out of place for historic plausible

also some padded archers hold arrows instead of bows

some other suggestions too;

Remove the original aestii and budini rosters because now they're hUge and filled with now pointless units

add some proto slavic units to the budini and aestii, I'd suggest a spearman unit, and a jav and spear cav unit- skirmishers, ofc

add scythian hoplites to the catioaroi

Thanks for reading, if you do, have a good one!
M.I.B.  [author] 10 Nov, 2021 @ 10:44am 
Sorry, no, i don't use DeI and DeI has much changed in comparison to vanilla.
Wild colonial boy 9 Nov, 2021 @ 9:56pm 
Can you make it compatible with the DeI please?
Thanathos6 8 Sep, 2019 @ 5:17pm 
oh nice thanks a lot
M.I.B.  [author] 7 Sep, 2019 @ 8:36am 
Maybe i will add a baltic religion with religious shrines in the future.

But this mod is at the moment, only a unit mod.

But you can simply fix that by changing culture from "nomadic" to "germanic" in the "factions_table" of your used All factions playable mod.
Thanathos6 7 Sep, 2019 @ 7:57am 
so my Aestii has Nomadic as culture and only german paganic building options for shrines :( excellent mods otherwise
M.I.B.  [author] 17 Aug, 2019 @ 6:12pm 
You need an All Faction Playable Mod like this to play the faction:

https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1333791437
Peltijäbä 17 Aug, 2019 @ 11:04am 
The factions never appear in the faction selection menu. What am I doing wrong?
M.I.B.  [author] 20 Dec, 2018 @ 10:23am 
Thank you.
Internet Funny man 20 Dec, 2018 @ 7:26am 
Nice stuff
M.I.B.  [author] 19 Sep, 2018 @ 3:32pm 
Updated to new Rome II Launcher.
skilur 14 Jul, 2018 @ 9:31am 
Many excellent mods on 17 patches are not upgraded. Therefore, many players remained on the 17 patch. It is a pity that your mod (or its other version) under this patch does not work
M.I.B.  [author] 14 Jul, 2018 @ 6:17am 
This mod is for Patch 19/20.
skilur 14 Jul, 2018 @ 5:23am 
Тried again to download the patch 17 still does not work
M.I.B.  [author] 12 Jul, 2018 @ 2:08pm 
Updated to Beta-Patch.
M.I.B.  [author] 16 May, 2018 @ 5:26am 
Too much effort for me, i won´t create a patch 17 version from scratch.
skilur 16 May, 2018 @ 4:29am 
Nothing is impossible.There would be a desire.
M.I.B.  [author] 15 May, 2018 @ 10:58pm 
Not possible, sorry.
skilur 15 May, 2018 @ 9:46pm 
for patch 17 please
M.I.B.  [author] 8 Mar, 2018 @ 8:57am 
Updated to new DLC.
Bran Mak Morn 16 Feb, 2018 @ 12:52pm 
I'll give it a run. Maybethat's my big setback too. ;)
M.I.B.  [author] 16 Feb, 2018 @ 12:47pm 
The fix is simple: The land units table need an entry in the line "unknown10" for every unit, for example "Cel_Chosen_Sword_Long" as its important for the new online enzoklypedia.

I took fitting Vanilla entrys as for example "Cel_Chosen_Sword_Long".
Bran Mak Morn 16 Feb, 2018 @ 12:00pm 
Cool. I love your tribal mods. Not too easy to do, as I tried a Hibernian and then a Scandinavian only mod. You're very talented to figure out why the patch was rejecting your outdated mods. I would ask help on my own which can be found under "Nordic_Units" here, but I understand you are busy just updating all your old mods.
M.I.B.  [author] 16 Feb, 2018 @ 8:32am 
Yeah as i said before, they are many theories about them.
Liturgy Of The Great Cold 16 Feb, 2018 @ 8:16am 
In the opinion of BA Rybakov, the Budini archaeologically correspond to the Baltic or Slavic peoples of the Yukhno culture. Appealing to the number of Budins, BN Grakov assigned them a vast space from the Voronezh to the Poltava forest-steppes, covered, in fact, with a single (with not very significant variants) archaeological culture. This culture occupies the territory from the mouth of the Desna to Vorskla, to the south of the forest zone to the Seversky Donets in its forest-steppe and partly steppe flow with the inclusion of the wooded Voronezh Podonya
M.I.B.  [author] 15 Nov, 2017 @ 9:26pm 
Updated to Power & Politics Update (Beta).
M.I.B.  [author] 2 Oct, 2017 @ 7:31am 
Yes, you can use my mod under the condition, that it will not used to earn money.
Starsmil 2 Oct, 2017 @ 6:12am 
Hi man! Can I use your great unit packs in my future R2 overhaul?
Frosty 5 Aug, 2017 @ 8:17am 
aber wie kann ich disen mod benutzen
welchen all fracktions mod brauche ich
?
Frosty 5 Aug, 2017 @ 8:15am 
ok


M.I.B.  [author] 5 Aug, 2017 @ 8:14am 
Steht auch als Einleitungsatz oben: "My newest unitmod".^^
Frosty 5 Aug, 2017 @ 8:12am 
es ist also ein eiheiten mod und kein mod der diese fraktionen hinzufügt
Frosty 5 Aug, 2017 @ 8:10am 
oh it is a unit mod thanks for help
M.I.B.  [author] 1 Aug, 2017 @ 9:30am 
You will have to use an All factions playable-Mod to use this units by yourself.
Frosty 1 Aug, 2017 @ 9:28am 
it doesnt work
Alcartagena 29 Jun, 2017 @ 6:19am 
Thanks!
Nor Dogroth 29 Jun, 2017 @ 6:06am 
Use the pack file manager and look into the data2 pack. There should be a specific table like "faction_colours" or something. Otherwise donwload a mod that changes faction colours and find out what's in there.
Alcartagena 29 Jun, 2017 @ 3:44am 
This mod is really good, I only have one question. How I change the colors of the factions? My units don't look like the ones of the pictures.
M.I.B.  [author] 3 Jun, 2017 @ 6:25am 
Ich habe die Einheiten jetzt noch mal allgemein eingetragen.

Sind die Einheitenkarten jetzt in einer Konföderation sichtbar?