Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Your People's Trust (Vanilla)
129 Comments
Fèru Or 15 Jun, 2024 @ 8:35am 
**beats fists in tears on the noticeably weathered "sorry abandoned" sign sitting on the overgrown lawn of this mod...
tonetone 7 Sep, 2021 @ 6:14pm 
This was one of my favorites. I wish someone would update it
ikuzmin007 12 Mar, 2020 @ 1:02pm 
Hi! And how about Rise of Republic?
austria-HRE 26 Feb, 2019 @ 4:56pm 
doesn't seem to affect anything
squareshield 6 Feb, 2019 @ 10:07am 
seems like a cool mod to me
Cybot 29 Dec, 2018 @ 6:13am 
Is this mod up to date?
TrJacobin 16 Jul, 2018 @ 5:34am 
This mod urgently needs to find it's way into the next DeI update with the ancestry tree. I see all the aditions I read here are ABSOLUTELY necessary for the game---begging all to update this and have it work with DeI. Begging.
dylantwalsh 29 Jan, 2018 @ 7:30pm 
Yes, this mod would be a real shame not to update
gcs 28 Dec, 2017 @ 4:11am 
I was wondering if it would be at all possible if you update it. Great mod btw.
Oszych 27 Dec, 2017 @ 12:40pm 
Please update this mod. It's fantastic !
dylantwalsh 14 Dec, 2017 @ 1:59pm 
I've tested it with P18, it looks as though it partially works. Some characters have trust, but not the leader of your faction. Also, mousing over your faction button ( bottom center button) doesnt show any information on your factions trust levels.
dylantwalsh 14 Dec, 2017 @ 11:44am 
Does this work with Power and Politics
cuzurfatlikethat 4 Oct, 2017 @ 6:26pm 
Is this compatible wiht radious?
scottfree001 17 Jun, 2017 @ 9:19am 
How can I tell if my faction is militaristic or not. Which factions/cultures get off on slaughter or release? Is there somewhere to look in my db folder? A lot of the effects seem to be faction specific.
Lenus 12 Apr, 2017 @ 11:09am 
Ok quick question. I have -12 for Dignitaries how do I improve this? This is the only thing really hurting me and since we don't use dignitaries like we did on previous Total War games I would like some direction on what to do. Also, Social was +1 on one turn and then next it was -9 Lol. How is there such a drastic change in one turn? Note that there was no missions as I had completed them all. I didn't lose a battle and none of my satrapies were conquered. I have plenty of water. 40 food (conquered Egypt) Fish, plenty of temples, and public order improved buildings. And I have more military oriented generals and I'm not at war. Do I have to be at war at every turn since I have them? If so, debuff this slightly. Other than that great mod it adds flavor to the game. Thumbs up!!
Jason Wolf 16 Sep, 2016 @ 5:41pm 
Does this work with camera mods?
Prime  [author] 29 Jun, 2016 @ 9:26am 
@rigunov81 If you give me back the mod's texts translated I will publish it
rigunov81 29 Jun, 2016 @ 7:07am 
and this mod is on Russian language?
Prime  [author] 20 Jun, 2016 @ 7:45pm 
@HappyCompy Productions★ Yes, either the download might have corrupted the mod, or the savegame itself (if not fresh). I would suggest to resub and redownload it. Then let me know.
Working Joe 20 Jun, 2016 @ 7:44pm 
No mods, all disabled except for your mod. Maybe I need to verify integrity.
Prime  [author] 20 Jun, 2016 @ 7:27pm 
@HappyCompy Productions★ I can try helping you if you can provide the list of mods used. Cheers.
Working Joe 20 Jun, 2016 @ 5:48pm 
For some reason, my game crashes whenever i end the turn. I cant get past turn one.
Working Joe 20 Jun, 2016 @ 5:38pm 
FAVORITED!!! Thank you!
Knightmon townguard captain 13 Jun, 2016 @ 6:01am 
Good
Rainer Kl. 10 May, 2016 @ 9:08am 
I found the problem. It is the AUM-Unit Mod; Thanks again for your great mod.
Prime  [author] 10 May, 2016 @ 6:32am 
@rainerklahold Maybe you didn't tick the bridge mod, necessary for the compatibility, https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=650775496
Rainer Kl. 10 May, 2016 @ 3:59am 
Thanks for the mode, but since the last update I have a problem with the compability to "people of rom" and "Faction leaders". Save games are not playable.
Prime  [author] 3 May, 2016 @ 1:00pm 
@Empire230 That's very kind of you. Thanks. (probably too much) Cheers.
230-RN 3 May, 2016 @ 12:58pm 
Oh, I see! Thanks anyway, and hey, congratulations for the epic mod! I look forward to see your future mods. Already subbed to the City Defense one and it really saved my Cosentia from being harassed by Carthage armys.
If modding was an art, at your feet Mona Lisa would fall apart.
Prime  [author] 3 May, 2016 @ 12:50pm 
@Empire230 Hi, you can get military decorations by being an extraordinary leader. There are currently 10 achievements you can obtain and all depend on your military performances, like for example: ambushing freqeuntly, not losing, lots of battles done, more offensive than defensive or viceversa, or even staying a lot of turns in your capital city and so on.. I didnt explain these achievement voluntarily so that players can find them out. Cheers!
230-RN 3 May, 2016 @ 11:40am 
That military decorations thing... how does my General gets one?
Prime  [author] 3 May, 2016 @ 8:27am 
Ok thanks. Cheers.
Tenerife_Boy 3 May, 2016 @ 8:25am 
People of Rome must be the mod about population system I was talking about , my bad sorry.
I would like to see if it's compatible with Ancient Empires mod. By Toon total war. I installed the vanilla version and it seems ok. Will get back to you in any case.

Cheers and thanks for this great addition.
Prime  [author] 3 May, 2016 @ 7:29am 
@[NOVA] Tenerife_Boy It is compatible with PoR++ and no bridge is needed. I think Populous Mod is something else I honestly don't know but doing the same thing of PoR++ (People of Rome) ? For compatibility with other mods, please read the "Compatibility" paragraph above. Cheers
Tenerife_Boy 3 May, 2016 @ 4:43am 
Very interesting mod. I want to know if it's compatible with PP++ (Populous mod)
Prime  [author] 2 May, 2016 @ 3:22pm 
@allennguyen93, Ego Sum Senatus contains Faction Leaders and additionally changes political rewards.
allennguyen93 2 May, 2016 @ 1:54pm 
@prime are faction leader and ego sum senatus are the same thing?
Suezz 2 May, 2016 @ 6:36am 
Someone that's wanna play co-op campaign with me? :D
Prime  [author] 26 Apr, 2016 @ 3:43am 
Hi guys, it looks like that, regardless which mods were loaded, a lot of users are reporting crashes just after loading a campaign. It happened to me too. It seems that some game files (or even the savegame files) got corrupted. I can suggest following this article : https://steamhost.cn/steamcommunity_com/app/214950/discussions/0/558746745918361073/ or in case the procedure failed, skipping the specific corrupted savegame. Cheers.
Suezz 24 Apr, 2016 @ 3:58am 
@actually that bad" yes hahaha need to get answers
marat1793 23 Apr, 2016 @ 5:05am 
@lavinsongul are you posting the same question on every mod you see? I could swear I saw you post the same thing on another mod.
Prime  [author] 23 Apr, 2016 @ 5:04am 
@lavinsongul DId you try searching for it here ? https://steamhost.cn/steamcommunity_com/id/Tsundak/myworkshopfiles/
Suezz 22 Apr, 2016 @ 2:25pm 
does it have any more mod that makes me have infinity armies?
Prime  [author] 17 Apr, 2016 @ 5:38am 
@Actually That Bad, Militaristic factions are "pel_epeiros","pel_makedon", "pun_carthage", "rom_carthage", "rom_epirus", "rom_macedon", "rom_sparta". Like barbarians do, these factions gain trust by war (1/turn) and war declarations (+6) and equivalent amounts of distrust from peace and peace declarations, gain more popularity from medals (+20%) , get more distrust from defeats (+15%), obtain more trust from settlement attacks and faction subjugations (+20%). The "cultural alliance" penalty was high for you because you probably had lots of non greek allies. The alliance thing is now less severe and can be neutralized balancing the 2 types of alliances (cultural and opportunistic). Cheers!
marat1793 17 Apr, 2016 @ 4:16am 
@Prime Thanks, but how do I know which factions are militaristic and which aren't?
Prime  [author] 17 Apr, 2016 @ 1:18am 
@Actually That Bad I can presume from your posts that you're building a peace and alliance world with a militaristic faction, with lots of allies out of your culture. Anyway, since I'd like everyone to have fun at his own way, I have lowered the non-cultural alliances penalties, basically for you. Cheers
Suezz 16 Apr, 2016 @ 1:39pm 
hahahha sounds bad dude
marat1793 16 Apr, 2016 @ 11:01am 
You know what? I'm getting such sever penalties for creating world peace i have to disable the mod.
marat1793 16 Apr, 2016 @ 10:46am 
I dont fucking get it. Im playing as Macedon, and im getting -36 trust a turn for alliances. WHY?! I created WORLD, FUCKING, PEACE, and my people don't trust me for it! The FUCK?!