Portal 2

Portal 2

Feelin' Blue 3
19 Comments
lfairban 22 Jan, 2020 @ 9:47am 
Nice puzzle.
(Edgy) Asriel Dreemurr  [author] 2 Nov, 2016 @ 9:48am 
BIG UPDATE:

I thought this map was fun, but a little too short. So I added a second chamber to the map. Hope you all enjoy. :P
Petutski 24 Mar, 2016 @ 9:48am 
@Edgy Yes. That is exactly how I got the cube to the exit.
(Edgy) Asriel Dreemurr  [author] 23 Mar, 2016 @ 8:37pm 
UPDATE
Grating over cube dropper area replaced with fizzler, this fizzler can be deactivated by the same button that turns off the top part of the large fizzler in the room.
(Edgy) Asriel Dreemurr  [author] 23 Mar, 2016 @ 7:18pm 
Wait. . . no, you could just walk through the fizzler and start over. :P
(Edgy) Asriel Dreemurr  [author] 23 Mar, 2016 @ 7:16pm 
@Petutskt Hmm? Did you put the cube on the ground below the exit ledge and pick it up as you bounced up? :P

In that case, I guess I could replace the grating in front of the cube dropper with a fizzler, and have the button deactivate that too. That way you can't portal down to the floor on the exit side from the cube dropper. However, that would also make it possible to get stuck so . . . hmmm?
Petutski 23 Mar, 2016 @ 6:09pm 
I would like to see a video of the intended solution. I did not use the button that turns off the upper half of the fizzler. Lots of fun!
Robo SK. 22 Mar, 2016 @ 3:39am 
Interested.
Pepepinza 21 Mar, 2016 @ 3:41am 
Great chamber!
(Edgy) Asriel Dreemurr  [author] 20 Mar, 2016 @ 8:33pm 
I do. . . but they just keep coming back . . . :/
The Sojourner 20 Mar, 2016 @ 8:30pm 
:O You removed our dear companion cube YoU MoNSt3r...
(GLaD I could help)
(Edgy) Asriel Dreemurr  [author] 20 Mar, 2016 @ 7:52pm 
UPDATE
- Removed some portal surfaces to ensure the use of the blue gel (looking at you p0rtalmaster :P)
- Removed Companion Cube
The Sojourner 20 Mar, 2016 @ 7:32pm 
@RectorRocks, moderately difficult ~= medium-ish (though I found it easy given my skill level).

Nice little puzzle :p2cube: I was able to bypass the need for blue gel though (but it can be easily fixed with just a few space adjustments) ;)
Rector 19 Mar, 2016 @ 6:42am 
Moderately difficult? I think it's more medium-ish for the basic players. Fun puzzle though.
Thumbs up! :p2cube:
wildgoosespeeder 18 Mar, 2016 @ 10:06pm 
This is a nice bounce height preservation map.
Fetandrey 18 Mar, 2016 @ 9:54am 
Nice. Difficulty: Medium-Hard.
(Edgy) Asriel Dreemurr  [author] 16 Mar, 2016 @ 5:08pm 
UPDATE
-Cleansing gel added to prevent having to reset due to blue cube, and can remove blue gel if needed.
(Edgy) Asriel Dreemurr  [author] 13 Mar, 2016 @ 11:12pm 
and thank you
Jade BGE 13 Mar, 2016 @ 7:13pm 
Enjoyed, thanks.