Total War: ATTILA

Total War: ATTILA

Trade Routes x2.5
76 kommentarer
Biffkongen 9. juni kl. 15:30 
Does not work
Wingnut 20. okt. 2024 kl. 10:45 
AoC?
IInChicken 18. mar. 2024 kl. 15:36 
yo mama
Elphet 16. mar. 2024 kl. 16:08 
update plz
Ordealux 19. jan. 2023 kl. 6:37 
@Slovenius
Have you played Total War a lot? The AI has enormous bonuses to it's economy. At all difficulties. So this mod is actually just letting you even the playing field, if you know how to make money, of course. The AI is going to be economically better than you even if they own 1 settlement, otherwise they wouldn't be able to constantly spam units comparable to the player. It's the only way the devs could create a slightly challenging AI, if the AI couldn't cheat, the game wouldn't be much war, more like, total capture settlement.
libērtaŞ 18. jan. 2023 kl. 19:41 
@Slovenius so what you're saying is....this is historically accurate
Slovenius 7. jan. 2023 kl. 15:49 
I'm not a fan and I need to give thumb down. Only one good deal and we can make 8k per turn. Realize that big countries with many neighbours can boost their budget to the enourmous profit, otherwise countries with lower amount of profitable neighbours can starve with money. AI produce lot of soldier, because they can, and crash you in first 40 years if you're smaller ruller.
Marshal Momen 5. juli 2022 kl. 19:05 
great mod and great idea thanks a lot
Malkivon 15. mar. 2022 kl. 15:02 
Hello, I had a save game before I installed this, and in that save game the mod actually made trade value go down. It was around 411 before and around 350 after. It is at the top of my load order. Any idea what's going on?
sam.pidgeon 28. aug. 2021 kl. 10:52 
does work still does in ancient empires
chryssjanzonio 11. aug. 2021 kl. 20:01 
update pls?
sam.pidgeon 1. apr. 2021 kl. 2:43 
can u update for medieval kingdoms mod as they had update recently
sam.pidgeon 2. feb. 2021 kl. 2:41 
Ok me and someone else tried it but said incompatible version we had same mods on though I'm assuming we have to put them same mod load order perhaps
GreenJKing  [ophavsmand] 1. feb. 2021 kl. 22:54 
@sam.pidgeon It should work for multiplayer as long as every player has the mod installed.
sam.pidgeon 1. feb. 2021 kl. 14:59 
does this work for multiplayer ancient empires an 1212ad mod?
sam.pidgeon 30. jan. 2021 kl. 2:55 
Great mod works on ancient empires mod
Satoru Gojō 28. jan. 2021 kl. 8:47 
thanks
GreenJKing  [ophavsmand] 19. jan. 2021 kl. 1:26 
Updated, works fine. Been using it with 1212 AD
İsmail Çipe 5. dec. 2020 kl. 9:18 
not work bro
GamerSkullz 22. dec. 2019 kl. 9:20 
thanks bro but this does not work with radious
Lord Plunkett 14. aug. 2019 kl. 15:39 
does this mod work with ancient empires.
Shiroyasha 3. juli 2019 kl. 3:09 
Do the other AI benefit from their trades as well?
Rylanor the Unyielding 15. mar. 2019 kl. 3:44 
Thanks!
GreenJKing  [ophavsmand] 15. mar. 2019 kl. 3:05 
updated
Rylanor the Unyielding 14. mar. 2019 kl. 21:09 
Update please?
Insomnia 26. nov. 2018 kl. 1:23 
Hello. What about "Fall of the Eagles" and "Europa Perdita" mods? Compatible?
GreenJKing  [ophavsmand] 7. okt. 2018 kl. 14:43 
No, it is not
Dieselface 6. okt. 2018 kl. 19:21 
Is this a startpos mod?
napoli 27. maj 2018 kl. 16:16 
thx
Sgt. Burden 21. jan. 2018 kl. 18:23 
Can you make a x1.5?
Alexander The Greek 22. dec. 2017 kl. 14:36 
Can you make a mod with ony viewable resources in strategic map? without increase trade.
Alexander The Greek 22. dec. 2017 kl. 11:34 
can you make a version for x2
Andrew_Ghrandt 6. nov. 2017 kl. 7:57 
With this mod, we can trade with any factions ? even if the faction is far ? without terrain limit ? *o*
SaMuRaI 5. feb. 2017 kl. 22:23 
Thank u!
GreenJKing  [ophavsmand] 1. feb. 2017 kl. 0:14 
disfrutar!
HERJS011 31. jan. 2017 kl. 17:21 
Una muy buena modificación ... permite crecer económicamente a un ritmo más realista
Welzi 4. aug. 2016 kl. 15:50 
Useful and in my view it feels more realistic. Thanks for creating it mate!
GreenJKing  [ophavsmand] 1. juni 2016 kl. 14:02 
Yep, it does give the same bonus for AI.

Robin: Glad you found a solution, Enjoy!
gerryw173 31. maj 2016 kl. 11:55 
I assume the AI also receives the 2.5 bonus? Will this increase the amount of doomstacks they have?
Robin_ITA 25. maj 2016 kl. 4:11 
Just to say that I have the solved the problem. I am now able to use your mod. Thanks.
Robin_ITA 24. maj 2016 kl. 3:09 
I wanted to use your mod but it won't work with "Total War RPG v3 part 1 & 2". This RPG tends to conflict with other mods as well like some of those of Sebidees' for example. The game just crashes. So, do you have any ideas? Thanks.
GreenJKing  [ophavsmand] 6. maj 2016 kl. 22:35 
@Make space; I have found where the issue may have been and fixed it.
GreenJKing  [ophavsmand] 4. maj 2016 kl. 23:32 
I'm not having this problem, I will have a look and see what could be causing it
Invisible = Invincible 29. apr. 2016 kl. 8:18 
This is a great mod, however, it doesn't 2.5x the tariff when Corruption 40% is used together. Any way to fix it?
AtarkaCrane 15. apr. 2016 kl. 21:40 
hmm i might after i try out radious. i was playing as the picts, having to shell out 10k for trade agreements, something that hadnt happened on my vanilla playthrough. great power shouldnt have been an issue, my imperium wasnt high at all
clagan 15. apr. 2016 kl. 12:52 
thanks
GreenJKing  [ophavsmand] 14. apr. 2016 kl. 10:41 
For me factions are more interested in trading, so dont know whats happening for you. Try my "no great power penalty" mod
AtarkaCrane 13. apr. 2016 kl. 19:55 
I like this alot, though it makes factions less likely to trade for some reason
GreenJKing  [ophavsmand] 4. apr. 2016 kl. 23:23 
Yes, it should work with the last roman
clagan 28. mar. 2016 kl. 14:27 
does this work with the last roman