Total War: ATTILA

Total War: ATTILA

Trade Routes x2.5
76 則留言
Biffkongen 6 月 9 日 下午 3:30 
Does not work
Wingnut 2024 年 10 月 20 日 上午 10:45 
AoC?
IInChicken 2024 年 3 月 18 日 下午 3:36 
yo mama
Elphet 2024 年 3 月 16 日 下午 4:08 
update plz
Ordealux 2023 年 1 月 19 日 上午 6:37 
@Slovenius
Have you played Total War a lot? The AI has enormous bonuses to it's economy. At all difficulties. So this mod is actually just letting you even the playing field, if you know how to make money, of course. The AI is going to be economically better than you even if they own 1 settlement, otherwise they wouldn't be able to constantly spam units comparable to the player. It's the only way the devs could create a slightly challenging AI, if the AI couldn't cheat, the game wouldn't be much war, more like, total capture settlement.
libērtaŞ 2023 年 1 月 18 日 下午 7:41 
@Slovenius so what you're saying is....this is historically accurate
Slovenius 2023 年 1 月 7 日 下午 3:49 
I'm not a fan and I need to give thumb down. Only one good deal and we can make 8k per turn. Realize that big countries with many neighbours can boost their budget to the enourmous profit, otherwise countries with lower amount of profitable neighbours can starve with money. AI produce lot of soldier, because they can, and crash you in first 40 years if you're smaller ruller.
Marshal Momen 2022 年 7 月 5 日 下午 7:05 
great mod and great idea thanks a lot
Malkivon 2022 年 3 月 15 日 下午 3:02 
Hello, I had a save game before I installed this, and in that save game the mod actually made trade value go down. It was around 411 before and around 350 after. It is at the top of my load order. Any idea what's going on?
sam.pidgeon 2021 年 8 月 28 日 上午 10:52 
does work still does in ancient empires
chryssjanzonio 2021 年 8 月 11 日 下午 8:01 
update pls?
sam.pidgeon 2021 年 4 月 1 日 上午 2:43 
can u update for medieval kingdoms mod as they had update recently
sam.pidgeon 2021 年 2 月 2 日 上午 2:41 
Ok me and someone else tried it but said incompatible version we had same mods on though I'm assuming we have to put them same mod load order perhaps
GreenJKing  [作者] 2021 年 2 月 1 日 下午 10:54 
@sam.pidgeon It should work for multiplayer as long as every player has the mod installed.
sam.pidgeon 2021 年 2 月 1 日 下午 2:59 
does this work for multiplayer ancient empires an 1212ad mod?
sam.pidgeon 2021 年 1 月 30 日 上午 2:55 
Great mod works on ancient empires mod
Satoru Gojō 2021 年 1 月 28 日 上午 8:47 
thanks
GreenJKing  [作者] 2021 年 1 月 19 日 上午 1:26 
Updated, works fine. Been using it with 1212 AD
İsmail Çipe 2020 年 12 月 5 日 上午 9:18 
not work bro
GamerSkullz 2019 年 12 月 22 日 上午 9:20 
thanks bro but this does not work with radious
Lord Plunkett 2019 年 8 月 14 日 下午 3:39 
does this mod work with ancient empires.
Shiroyasha 2019 年 7 月 3 日 上午 3:09 
Do the other AI benefit from their trades as well?
Rylanor the Unyielding 2019 年 3 月 15 日 上午 3:44 
Thanks!
GreenJKing  [作者] 2019 年 3 月 15 日 上午 3:05 
updated
Rylanor the Unyielding 2019 年 3 月 14 日 下午 9:09 
Update please?
Insomnia 2018 年 11 月 26 日 上午 1:23 
Hello. What about "Fall of the Eagles" and "Europa Perdita" mods? Compatible?
GreenJKing  [作者] 2018 年 10 月 7 日 下午 2:43 
No, it is not
Dieselface 2018 年 10 月 6 日 下午 7:21 
Is this a startpos mod?
napoli 2018 年 5 月 27 日 下午 4:16 
thx
Sgt. Burden 2018 年 1 月 21 日 下午 6:23 
Can you make a x1.5?
Alexander The Greek 2017 年 12 月 22 日 下午 2:36 
Can you make a mod with ony viewable resources in strategic map? without increase trade.
Alexander The Greek 2017 年 12 月 22 日 上午 11:34 
can you make a version for x2
Andrew_Ghrandt 2017 年 11 月 6 日 上午 7:57 
With this mod, we can trade with any factions ? even if the faction is far ? without terrain limit ? *o*
SaMuRaI 2017 年 2 月 5 日 下午 10:23 
Thank u!
GreenJKing  [作者] 2017 年 2 月 1 日 上午 12:14 
disfrutar!
HERJS011 2017 年 1 月 31 日 下午 5:21 
Una muy buena modificación ... permite crecer económicamente a un ritmo más realista
Welzi 2016 年 8 月 4 日 下午 3:50 
Useful and in my view it feels more realistic. Thanks for creating it mate!
GreenJKing  [作者] 2016 年 6 月 1 日 下午 2:02 
Yep, it does give the same bonus for AI.

Robin: Glad you found a solution, Enjoy!
gerryw173 2016 年 5 月 31 日 上午 11:55 
I assume the AI also receives the 2.5 bonus? Will this increase the amount of doomstacks they have?
Robin_ITA 2016 年 5 月 25 日 上午 4:11 
Just to say that I have the solved the problem. I am now able to use your mod. Thanks.
Robin_ITA 2016 年 5 月 24 日 上午 3:09 
I wanted to use your mod but it won't work with "Total War RPG v3 part 1 & 2". This RPG tends to conflict with other mods as well like some of those of Sebidees' for example. The game just crashes. So, do you have any ideas? Thanks.
GreenJKing  [作者] 2016 年 5 月 6 日 下午 10:35 
@Make space; I have found where the issue may have been and fixed it.
GreenJKing  [作者] 2016 年 5 月 4 日 下午 11:32 
I'm not having this problem, I will have a look and see what could be causing it
Invisible = Invincible 2016 年 4 月 29 日 上午 8:18 
This is a great mod, however, it doesn't 2.5x the tariff when Corruption 40% is used together. Any way to fix it?
AtarkaCrane 2016 年 4 月 15 日 下午 9:40 
hmm i might after i try out radious. i was playing as the picts, having to shell out 10k for trade agreements, something that hadnt happened on my vanilla playthrough. great power shouldnt have been an issue, my imperium wasnt high at all
clagan 2016 年 4 月 15 日 下午 12:52 
thanks
GreenJKing  [作者] 2016 年 4 月 14 日 上午 10:41 
For me factions are more interested in trading, so dont know whats happening for you. Try my "no great power penalty" mod
AtarkaCrane 2016 年 4 月 13 日 下午 7:55 
I like this alot, though it makes factions less likely to trade for some reason
GreenJKing  [作者] 2016 年 4 月 4 日 下午 11:23 
Yes, it should work with the last roman
clagan 2016 年 3 月 28 日 下午 2:27 
does this work with the last roman