Space Engineers

Space Engineers

Air Vent Monitor using Images
36 Comments
76Jaws 23 Dec, 2024 @ 7:21pm 
Does this still works or is not working just for me?
Fallen_Angel 11 Aug, 2023 @ 6:09am 
can i use this on button screens to?
erik 24 Mar, 2023 @ 11:56pm 
good evening for the hydrogen filling percentage
{H.K.}Warlama 14 Jul, 2022 @ 10:40am 
Hi there I have an issue, im using the oxygen script to display on the flat corner LCD. but as the lcds displays oxygen the lcds flicker as the o2 levels rise or fall. any idea about this?

Have a great day!
SwedishLeo 17 May, 2022 @ 7:45am 
Is it ONLY for a vent or can i also use it for oxygen tanks?
Axel-of-Atheara 25 Aug, 2021 @ 7:21pm 
@Morphik How would set this up on a cockpit lcd?
Wallard 12 Dec, 2020 @ 8:39pm 
I hate to say this, but I've tried and tried and this script unfortunately just doesn't work. The programmable block displays what it's supposed to, but no matter how I name things, change syntax, or change gridding/subgridding, this just doesn't work.
A_KILLER_GOOSE 16 Jul, 2019 @ 2:09pm 
does this work in experimental mode
mckenna3002 14 Jul, 2019 @ 12:53pm 
After some fiddling I got it to work, thanks man
Discorso 3 Feb, 2018 @ 9:47am 
don't displayed on text and lcd panels, just "online" , maybe new update.. check please
Morphik  [author] 15 Dec, 2017 @ 3:23am 
Updated to not use timers, and changed how the program looks for LCD panels (above Instructions updated)
Morphik  [author] 28 Aug, 2017 @ 8:44pm 
Seem to have a fix should be better now. The script only changes the image if there is a change to the percentage now, it used to change the image every timer trigger.
TheLexander23 27 Aug, 2017 @ 5:08am 
Ah, Ok.
Then I´ll have to wait...
Thx^^
Morphik  [author] 26 Aug, 2017 @ 1:06pm 
No it's a bug in the game right now.
TheLexander23 26 Aug, 2017 @ 10:55am 
I love the concept of the script, but everytime it´s running the programm the screen changes to ONLINE and than back to the picture... Am I setting anithing up the wrong way?
Sasquatch 28 Jun, 2017 @ 11:52am 
I get this error "caught exception during execution of script: Object reference not set to an instance of an object" I didn't change anything it just stopped working.
Sasquatch 22 Jun, 2017 @ 9:13am 
Is anyone having issues with this. It stopped working for me. It does show and error but I'm at work and didn't write it down. I'll post the error later.
Alek Sander 17 May, 2017 @ 6:02pm 
really great script. thanks a lot.
But 1 question. Its possible to make a group same like : Air Output: Total
And put all air vent inside this group ? if yes can you explain me how plz ? thanks you again :)
Izion 22 Mar, 2017 @ 5:23pm 
great script thanks
That One R.O.B. 3 Jan, 2017 @ 11:36am 
OK, thank you
Morphik  [author] 2 Jan, 2017 @ 6:56pm 
@Trebor5007 that is the game, nothing to do with my script. That's just what the air vent puts out as its oxygen level when on the earthlike planet, and not pressurized.
That One R.O.B. 2 Jan, 2017 @ 2:00pm 
I have an issue where if the air vent is not pressurized, the LCD displays 5%. Any way to fix this? Also could you add something that will distinguish between 0% and not pressurized please?
MacGeifer 27 Aug, 2016 @ 10:19am 
np and thx buddy ;)
Morphik  [author] 26 Aug, 2016 @ 9:35pm 
@MacGeifer Sorry for the month delay.
Here is the O2/Hydrogen tank script. It doesn't work like this one does, I kinda yoinked the code from another guy that I thought worked better. He gave me his permission.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=752676400
MacGeifer 22 Jul, 2016 @ 12:09am 
thx buddy!:)
Morphik  [author] 21 Jul, 2016 @ 9:00pm 
@MacGeifer
I have a almost identical script I can publish that runs for O2 tanks. I'll put a link here after I post it.
MacGeifer 21 Jul, 2016 @ 2:37pm 
sry am new to programming in SE, can this also show the status of o2 in tanks with minor changes?
mahtrok 26 Jun, 2016 @ 3:58am 
mahtrok 26 Jun, 2016 @ 3:55am 
Man i love your textures, i adapted your Oxygen Script and made a few changes, i added multiple airvent / LCD combo support so 1 Script can handle them all and display on different screens, i also used parts of your jumpdrive script to do the same for those textures and i reused the oxygen Script to get the same running on cargo container fill levels. All Scripts are now available mentioning your LCDs and the original Scripts. Hope you don't mind, otherwise i will take em down.

Thanks again for the great work on both Scripts and Textures.

Regards Mahtrok
Morphik  [author] 15 May, 2016 @ 1:40pm 
I could give it a shot.
SevenSins 15 May, 2016 @ 10:05am 
Hey I've got a quick request.

I've got 2 groups of "Airtight Hangar Doors" and a group of "LCD Panels"

I need a script thats checks the status of those groups and changes the texture of all LCD Panels in the LCD Panel group depending on the hangar doors status.

(The Group of Airtight Hangar doors should ONLY be considered as "open" if all seperate "Airtight Hangar Doors" inside the group are open. So if 5/6 seperate doors are opened the group as a whole along with the corresponding variable are still considered "closed")

If Both Hangar Door Groups are closed -> Change LCD Texture to "No Entry"
If One Hangar Door Group is open -> Change LCD Texture to "Danger"
If Both Hangar Door Groups are open -> Change LCD Texture to "Arrow"

Since I've always loved your Scripts and the Idea is kind of simillar i'd like to ask if you could write and publish this script. It's not that complicated but I have no idea how to refer to Block Groups using the SE ModAPI.
TheAngrySquirrel 15 Apr, 2016 @ 2:27pm 
Is there any chance you'd upload the one for O2 tanks? I use the Spectre cockpit from TumbleTV and it has 4 lcd panels in the cockpit, I was kinda hoping to use one for O2 monitoring
Morphik  [author] 24 Mar, 2016 @ 7:17am 
Oh my bad, I have two scripts that run simular commands. One is for Air Vents and one for Oxygen Tanks. I'll fix the description now, thanks!
Yuj 24 Mar, 2016 @ 1:19am 
Ah, You Write
"Air Store: NAME OF AIRVENT"
Thats why it dont work. With Air Output it works. Thx
Morphik  [author] 23 Mar, 2016 @ 7:35pm 
It's still working for me, what exactly isn't happening for you?
Yuj 23 Mar, 2016 @ 7:15pm 
I tryed it for over 1 h but your script don't work