XCOM 2
Anarchys Children Extra Options
93 kommentarer
Deadput 4. feb. 2020 kl. 21:58 
Pretty sure SentySent's recent modular Anarchy Children mod does that but I might be wrong.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1917373824
Dzūkian Mushroom Crusade 4. feb. 2020 kl. 19:39 
I wish you did the same for the plate and power armours. The torso parts for those are still not available as separate parts with this mod.
EvilPolygons 25. juli 2019 kl. 23:51 
Just tried it in WOTC. Still works!
G-Zeus  [ophavsmand] 30. okt. 2017 kl. 6:17 
Mod works fine on WOTC it just shows as incompatible.
Ivan Teurer 30. okt. 2017 kl. 5:07 
update pls
Tower [205th Recon Bn] 11. sep. 2017 kl. 2:17 
Are you Working on a WotC version of this Mod?
Mr. Nice 31. aug. 2017 kl. 11:53 
If he does that though, it will instad show an incompatability tag for Vanilla! It's actually just controlled by a line of text .XComMod, as far as I can tell though you can't "trick" it into marking as compatible for both.
Malidictus 31. aug. 2017 kl. 5:21 
Yup. Mod's working fine. Just needs a recompile to get rid of the incompatibility tag.
Power Button 29. aug. 2017 kl. 17:21 
this mod is working fine with WoTC installed
Blaze 29. aug. 2017 kl. 11:52 
Worth noting, this mod appears to be working fine; it merely has the "incompatible" tag on the mod launcher due to not being made with War of the Chosen's new tools.
G-Zeus  [ophavsmand] 24. aug. 2017 kl. 18:05 
@o_siyeza - Because I didn't want to replace.
o_siyeza 24. aug. 2017 kl. 4:53 
Why you dont replace the dlc props, instead of just adding a copy unbounded? So we dont have a duplicated version?
G-Zeus  [ophavsmand] 25. juli 2017 kl. 11:38 
No problem. Thanks for the support!
Phrozehn 25. juli 2017 kl. 10:54 
Awesome! THank you! This has bothered me for so long before I thought to ask you!
G-Zeus  [ophavsmand] 25. juli 2017 kl. 6:42 
@ Phrozehn - Comment out lines in the DLC's ini file (C:\Program Files (x86)\Steam\steamapps\common\XCOM 2\XComGame\DLC\DLC_1\Config\XComContent.ini) to make those items not appear in game.
Phrozehn 16. juli 2017 kl. 15:15 
One of my favourite mods. I'm wondering if it's possible to disable the original DLC's torsos for two reasons:

1)No need for duplicates!

2)Whenever I accidentally run my courser over them they change my arm options ot the original ANarchy arms, because the base torsos don't support moded or original arms. Any idea how I could do this myself, or a chance you'ld impliment this in your mod?
Just a Nobody 13. maj 2017 kl. 17:26 
Got it. Thanks for being condescending about it
G-Zeus  [ophavsmand] 12. maj 2017 kl. 17:28 
@Just a Nobody - This is already in the description: "Also adds the DLC's torsos as separate torsos that can be used with the default arms. These do not have the DLC icon next to them."
Just a Nobody 12. maj 2017 kl. 15:17 
Hello! Jsleezy I downloaded this mod awhile back and noticed that a lot of my new recruits would have AC torsos's with the default arms without realizing it came from this mod. Some of the combinations look really good, but whenever I select a AC torsos the default arms are grey'd out. It seems as though they shouldn't be given the description of the mod and the screenshots presented. Any idea on how to fix this feature?
G-Zeus  [ophavsmand] 24. mar. 2017 kl. 17:58 
No problem!
𝔽aɳɱaℝ 24. mar. 2017 kl. 4:38 
@Jsleezy Oh dang really? That was literally one of the first mods even posted here on the Workshop, I never knew it had what I wanted all along! Thanks for replying!
G-Zeus  [ophavsmand] 22. mar. 2017 kl. 19:50 
@McFly, I believe the skimask is part of the base game. The mod called "Free The Hood" takes care of that combination. This is the same as Free The Hood, but for the DLC. Between this and Free the Hood you should be able to make any combination you can imagine.
𝔽aɳɱaℝ 22. mar. 2017 kl. 13:20 
Does this mod make it possible to combine the Balaclava and the Cigarette prop? I've been waiting for that ever since the TF2 Spy voice mod came out. :)
Bacxaber 16. mar. 2017 kl. 16:02 
Yeah I never understood why the android mask wasn't an upper face prop. Nice job.
Silent_lord 2. mar. 2017 kl. 18:51 
thanks i will. can never have enough customisation. :P 133 mod incoming.
G-Zeus  [ophavsmand] 2. mar. 2017 kl. 18:01 
I tested it out and it seems you're right. The only ones it doesn't clip are the default head and one other head I added in my other mod which is is probably the head the character in the picture is using. My other mod is linked in the description if you want to download to use with your chracter. It also adds a ton of other customization options and heads.

If you see one of the new heads with a weird mapping issue put a scar on the character and it'll look normal (not my fault)
Silent_lord 2. mar. 2017 kl. 13:27 
just checked, seems it works perfectly for females, but any male char i add and its all outta whack. looking straight on the mask it popping out the top left by a large chuck. changing race or face alters its little.

its weird as the screenshot is of it on a male.....
i have linked a picture to show what i mean...

[IMG] http://i4.photobucket.com/albums/y108/Silent_lord/download_zpsrii5vkan.jpg [/img][/url]
Silent_lord 2. mar. 2017 kl. 12:43 
never thought of that. i'll go back in and check. its just annoying as its only on one side, its like the mask sits just alittle too far forward.
G-Zeus  [ophavsmand] 2. mar. 2017 kl. 11:29 
Might just be that specific head. Try a different head or race.
Silent_lord 2. mar. 2017 kl. 8:52 
love the long hood and android. its why i subbed. however in game the andriod mask clips alot through the long hood at the top. looks nothing like the screenshot of it. not sure what the issue is. works perfect with the recon hood. but i perfer the long hood look.
Havelock Vetinari 10. feb. 2017 kl. 8:01 
Thank you!
G-Zeus  [ophavsmand] 9. feb. 2017 kl. 18:20 
You're probably going to see some clipping around the waste area if you do that. However if you still want to give it a try , you can add these two lines to the ini file (C:\Program Files (x86)\Steam\steamapps\common\XCOM 2\XComGame\DLC\DLC_1\Config\XComContent.ini):

+BodyPartTemplateConfig=(PartType="Torso", TemplateName="DLC_30_Torso_M", ArchetypeName="DLC_30_SldCnv_Std_GD.ARC_Torso_Bare_M", Gender=eGender_Male, bVeteran=false, ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier")

+BodyPartTemplateConfig=(PartType="Torso", TemplateName="DLC_30_Torso_F", ArchetypeName="DLC_30_SldCnv_Std_GD.ARC_Torso_Bare_F", Gender=eGender_Female, bVeteran=false, ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier")

I haven't tested that, but in theory, it should do what you need.
Havelock Vetinari 8. feb. 2017 kl. 17:31 
Aww, shame. I wanted to use the torso with non-DLC legs
G-Zeus  [ophavsmand] 7. feb. 2017 kl. 17:46 
No it does not. The purpose was to be able to use the other arms with the DLC torsos. It makes not sense to add the other arms to the bare torso.
Havelock Vetinari 7. feb. 2017 kl. 4:20 
Does this mod add a separate bare chest torso? Because I cannot seem to find it.
G-Zeus  [ophavsmand] 6. feb. 2017 kl. 19:37 
@Haywire, yeah try what Dragon32 said. Alternatively if you want to do it yourself you can open up the ini file for AC (C:\Program Files (x86)\Steam\steamapps\common\XCOM 2\XComGame\DLC\DLC_1\Config\XComContent.ini) in NotePad++ and copy and paste the lines for the armor you want and change ArmorTemplate="KevlarArmor" to "ArmorTemplate="LightPlatedArmor" and/or ArmorTemplate="MediumPlatedArmor". Save. That's it. You should try and and learn a thing or two about modding :)
Dragon32 6. feb. 2017 kl. 10:54 
@Haywire:
Needs a bit of legwork on your part but grab Progressive Armor Less Anarchy , read its Discussion on customising the mod and you should be able to do what you want.
Haywire 5. feb. 2017 kl. 20:16 
Is there a way to set the AC options to always be available regardless of armor worn? I'd like to keep some of the AC options (like the leather pants) as a cosmetic even if wearing tier 2 or 3 armor. Thanks for any help. :-)
G-Zeus  [ophavsmand] 21. sep. 2016 kl. 17:57 
No problem!
Majoras 21. sep. 2016 kl. 17:23 
@jsleezy Much thanks! I had no idea where to look before. This should allow for some more edits ^^
G-Zeus  [ophavsmand] 21. sep. 2016 kl. 17:01 
@Majoras Vox-
1. Find the file (C:\SteamLibrary\SteamApps\common\XCOM 2\XComGame\DLC\DLC_1\Config\XComContent.ini) and open in a text editor
2. Find the section called ";DLC 30 Loweface" and copy the whole section
3. Underneath just paste it and change "FacePropsLower" to "FacePropsUpper"

Save it and done.
Majoras 19. sep. 2016 kl. 5:38 
Anychance you could make it so some of the lower face option can be used as up face props? Like the Samurai Masks? Or give me a tutorial so I could do it myself. This is really an overlooked mod for allowing more freedom with designs.
Deadput 2. aug. 2016 kl. 14:21 
No you don't have to pay for the mod but you need the dlc to use the mod.

And you need to but the dlc.
bannoel7 2. aug. 2016 kl. 8:56 
is it free i mean is the you have to pay for moda over now? i dont rlly wanna pay for a mod
G-Zeus  [ophavsmand] 9. juli 2016 kl. 11:43 
Any time!
Plasmatic Assbooty 8. juli 2016 kl. 19:34 
Thanks very much! Quick reply as well.
G-Zeus  [ophavsmand] 8. juli 2016 kl. 19:09 
Hi, go to where you have steam installed then, steamapps\workshop\content\268500, then find the mod (you might have to go folder by folder), then open the config file, and finally comment out the lines for the torsos.
Plasmatic Assbooty 8. juli 2016 kl. 17:34 
Hey, is there any way to disable the extra torsos you added from appearing on generated soldiers by default? Even with the Anarchy's Children slider set to 0, torsos from this mod are showing up on my generated soldiers, which doesn't really look right. Thanks in advance.
G-Zeus  [ophavsmand] 16. juni 2016 kl. 17:59 
Do you have the Anarchy's Children DLC? If not then it wont' work.
Oliveira_Ferus 15. juni 2016 kl. 18:07 
Cant subscribe to the mod....