Killing Floor 2

Killing Floor 2

KF-DeadShore
58 Comments
10,000 Gallon Hat 5 May, 2019 @ 8:59pm 
Zeds still get stuck where Espard said below.
Sraigius 22 Oct, 2018 @ 4:07am 
https://puu.sh/BP5Ia/1226089a11.png
This map appears to be having some strange performance inconsistencies, mostly in outdoor areas. In other areas (that aren't shown in image) - framerate varies at 80-140 FPS range.

Please fix performance inconsistencies. Thank you.
IcyTorrent 22 Dec, 2017 @ 3:52pm 
Amazing map. Easily one of the best custom maps I've seen and I play on zachjd's server a ton so I've seen a lot.

If Tripwire does another contest where they add another player made map into the game, you have my vote.
exilextremis 20 Dec, 2017 @ 1:25am 
Like, Thanks
TheUnbeholden (ChainBreaker) 24 Sep, 2017 @ 12:19am 
Fix the exploit spots man!
Brouette Quantique  [author] 16 Apr, 2017 @ 4:01am 
Yep, bien vu le message, encore merci
®omano 16 Apr, 2017 @ 3:39am 
S'il te plait pense a avoir un nom unique pour la map, sinon à chaque mise à jour tu pètes nos serveurs :P et on s'en rend compte que par hasard quand les gens nous le disent (voir mon post sur le forum que j'ai mis en lien en dessous).

Brouette Quantique, ce nom :D
Brouette Quantique  [author] 16 Apr, 2017 @ 1:25am 
Thanks for the reports, I'll fix those this week (if everything goes well, etc etc).
Espard 13 Apr, 2017 @ 1:05am 
There's a new spot that Zeds can get stuck at
https://imgur.com/a/HK6HF
Stygian Emperor 8 Apr, 2017 @ 8:22am 
Great map, but I wish the hermit crabs were either fewer in number, or less distracting visually (darker/smaller).
LordDeathMan 27 Feb, 2017 @ 1:58pm 
I love this map! Incredibly detailed and the lighting is gorgeous. It has some tight spaces and some open areas making for a challenging fight on harder difficulties. Thanks for this addition to the game!
Brouette Quantique  [author] 22 Jan, 2017 @ 8:51pm 
Let me know if anybody gets more info on that, it's a bit complicated to test out in solo mode (Less players confuses the Zeds less).
shelter 22 Jan, 2017 @ 12:04pm 
Great map. Seems like zeds CAN get stuck somewhere on the map but I don't know exactly where, we search for the last one for a while eventually he died or despawned.
Brouette Quantique  [author] 22 Jan, 2017 @ 12:43am 
Hi, what's the issue?
죽음의섹스대마왕 19 Jan, 2017 @ 8:49am 
hello, not working on version 1050. please check! :Sadclot:
Windows11 17 Jan, 2017 @ 5:22pm 
good work
Brouette Quantique  [author] 16 Jan, 2017 @ 10:16am 
Patched the map, let me know if issues persist
Brouette Quantique  [author] 12 Jan, 2017 @ 9:14pm 
Hi people, I'll try to address to those issues this weekend.
Thanks for the detailed reports!
Madsci 4 Jan, 2017 @ 5:44pm 
Zeds get stuck in several places (mentioned in several reviews/comments below mine). I had to take this map out of my server's rotation because of it. Other than that, it's a solid map. Please fix!!
MrRogersBestNeighbor 25 Dec, 2016 @ 4:52am 
Zeds got stuck in two different places when I last played this map.
First spot: 3 gorefasts got stuck in (if you look at the second image) the top section of that building, where zeds drop down to the mid section.
Second spot: a crawler got stuck in the very back of the back, close to the red stairs (stairs with red lighting on them). It was in the spawn area just in the back of that where they hop over the barrier to get to the stairs. We had trouble finding the crawler in the 2nd spot and everyone quit but two people and myself.
Ansiando 24 Nov, 2016 @ 6:57am 
Update?
gnidrah 7 Sep, 2016 @ 4:10am 
only problem i have with this map is the 30th trophy in the basement ontop of the further traincar is not able to be shot due to being behind an invisble barrier.
publicENEMY 1 Sep, 2016 @ 4:04am 
Problem i have with this map is mob are stuck inside rocks. happens all the time. plus, would be nice if the map were a bit brighter.

anyway, good map. lots of details.
Ilpolol 22 Aug, 2016 @ 7:10am 
Hello. How did you make the landscape? I don't get the materials work in game :(
Blazer Wifle 22 Aug, 2016 @ 4:21am 
Hey there im getting stuck here at this spot next to the trader:
http://i.imgur.com/HqJfauh.jpg

And All Water Textures as well as the sun/sky is broken:
http://i.imgur.com/FxzJoLH.jpg

Thats my private imgur account so its virus free.
Windows11 23 Jul, 2016 @ 10:52pm 
thanks
Brouette Quantique  [author] 20 Jul, 2016 @ 7:05am 
Indeed I checked and you cannot destroy that specific Bernard.
We'll try to move it around slightly next tine we push an update.

Thanks for the report!
Windows11 1 Jul, 2016 @ 3:02am 
camping too easy.. bug spot at behind the pillar ..
sytestems 23 Jun, 2016 @ 3:32pm 
I feel as if I've scoured this map top(literally[boomstick OP]) to bottom and out of the 30 Bernard the hermit crabs I've successfully located 29. One of which the one ontop of the furthest traincar(?) appears to be beyond the boundry of the map. but i have got to say this map is truely amazing.
bizzyJEDI 21 Jun, 2016 @ 7:07am 
Yes, the texture problem has been fixed, based on what we see on our servers, "Bizzy Playhouse"... Running smooth on all 13 servers.... :steamhappy:
PuppyMonkeyBaby 21 Jun, 2016 @ 5:16am 
Has the texture problem been fixed? We want to add it back onto our server.
Ink 25 May, 2016 @ 1:48pm 
Excellent! I was really disappointed to have to remove this from my server, will be very glad to put it back. It's one of the most detailed, well thought out maps on the Workshop!
Brouette Quantique  [author] 25 May, 2016 @ 8:51am 
We had to fix the missing textures several times (The workshop upload tool is a little funky).
I'll try to release a fixed version later this week.
oldmidget 22 May, 2016 @ 9:05am 
this is a good one, all textures worked for me but saw some badly optimized spots in the tunnels.

im wondering why there are 4 versions?
Ink 21 May, 2016 @ 5:51am 
This map has a huge number of missing textures now, including the sky, which appears solid black and the water which is the blue/white BSP brush default.

Any chance this will see an update soon?
Brouette Quantique  [author] 28 Apr, 2016 @ 3:20pm 
The missing textures issues should be fixed now, let us know if something else broke in the process.
Brouette Quantique  [author] 19 Apr, 2016 @ 4:02am 
Quick head's up: I made fixes to the map, but I'm having trouble uploading it. Waiting on some help from the forums.
Luna 12 Apr, 2016 @ 10:03pm 
pretty sure i screwed up on my end but when i run this map on my server it says that it is "mismatch" and i just downloaded it too
Brouette Quantique  [author] 10 Apr, 2016 @ 2:34pm 
Alright, thanks for the input!
Rune - Allkeyshop 10 Apr, 2016 @ 1:57pm 
The whole sky, water and sun are missing, there's a broken texture on a wall at the subway too. There might be more but I didn't notice. This usually happens everytime TWI adds a new map.
It'll show up fine on UDK aswell, when infact it's broken ingame.
Brouette Quantique  [author] 10 Apr, 2016 @ 1:23pm 
@xRuneXero: I'll look into that sometime this week. Could you tell me which ones are missing?
Rune - Allkeyshop 9 Apr, 2016 @ 7:23am 
Textures are missing as of the latest game patch. (v1028)
EJD 6 Apr, 2016 @ 7:53am 
I think i'll give this one a whirl on solo and then try it out with my mates. Congrats on winning.
HELLDIVER 4 Apr, 2016 @ 5:19am 
This map is so crazy !
Anduliic 1 Apr, 2016 @ 8:54pm 
This map is FPS killer. :P
ChaoticPinky YT 1 Apr, 2016 @ 8:08am 
Should of won in my opinion just for daring to try out a new Enviroment - all other maps are either military or scifi. its nice to see a decent blend and that even exotic locations can hold chaos :D
iYago 31 Mar, 2016 @ 10:41am 
I really like the map but i don't like the that tropical ambient it's dosen't feel like a survival horror game.
Anyway good work
HollyHood 31 Mar, 2016 @ 8:47am 
Congrats!!! Nice work.
Gram 29 Mar, 2016 @ 10:33am 
1080 hours or 1080p?
( ͡° ͜ʖ ͡°)