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Work on it damn it
I had this loaded a while but only just tried it- I really like it, it has a nice sense of speed outside or when the outside is in view, and overall it's a nice change.
Although one problem that I noticed playing it last game is that zeds aren't pathing properly on the roof. If you're on the other side of a roof window, rather than walking around the windows, zeds will just fall right through them. This makes it easily exploitable to cheese your way through it (raging fleshpounds and scrakes will fall right through, go all the way around, fall through again, repeat).
Other than that, I love the changes made to this map since it won the map contest. It's a lot less linear in certain parts of the map and it makes it into a more playable map overall where you don't feel like no matter where you are you'll get boxed in.
Unless it's intended that players never go on the roof ever.....
The older version was better when that thing didn't kill you. It'd be even better if you could duck to avoid it. Then time for when it passes and sprint to move to another area once it passes over. Or just sprint and then when you see it coming, duck!
Hosted on HplssDmcrcy|Ranked|HOE|50+CustomMaps|32Players
IP: 23.24.240.133:7777
Let me know for any issue, adjustment or proposal you have about it. Thanks in advance!
hopefully when they tone down the knock back this map will be a little less frustrating. maybe add a few more railings but not too many.
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Though i really feel like the map is annoyingly designed, you have the choice of either exposed open area to easily get knocked off by a fleshpound or something out onto the ground and insta-die or cramped inside a cart.
I feel it would be good to add railings and walls to keep people from falling, since you can't even knock zeds off the train with the microwave gun. It's really just a negative thing for you and cause of death isn't even always you being a clutz, it's being knocked back.
Plus, the carts and actual trains could use some huge improvements to feel more like trains.
I’ve found a bug:
I died when I step on the top of the train.
Map Ver. Reviewed: Deadline upd. 25/03/16
Original theme: 8/10
Does justice to chosen theme: 9/10
Contains multiple unique zones of interest: 7/10
Decor/World Content thoughfully considered: 8/10
Backdrops/Out-of-bounds zones designed well: 6/10
Terrain (ground) effectually implemented (not just flat): 9/10
Bugginess/Pathing Issues (high meaning many): 1/10
Perceived level of creator-made content: 7/10
Extra content (if any): N/A
Replayability: 7/10