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P.S. For me personally I wait more for the 12TPY than the update, I read somewear You were planning to do it I hope You stilll do.
I cant stress enough the importance of the manual. Without it you are playing a game that will punish you. Reading it it only takes 10 minutes.
2/2 "ARGOS 30 YEARS TRUCE TREATY
Added the Argive truce script. When you are not playing as Argos it will remain neutral until 420 BC (very important for the Spartan campaign)
In History Argos was protected until 420 BC from a previous treaty of 30 years neutrality (which ended in 420) . So you cannot declare war to Argos or Argos to anyone. When this treaty closes to end you are informed with a text to take your measures because around 420 - 418 Athens signed a peace treaty with it , Elis and MAntineia and the BAttle of MAntineia takes place. An Athenian army will spawn in MAntineia in turn 58 and if you defeated it in the same turn Elis , MAntineia will be subjugated and Argos will sign a new (fragile ) peace treaty."
So declaring war before the truce ends may cause a crash yes.When truce ends you will be notified and you can proceed declaring war.
Ok, we've done flattering now we can get to a point.;)
I'm plaing Argos for like 40 turns on legendary difficulty and i' ve already conquered Melos, Crete and Lakedaimon but almost all my units are mercenaries. That is bacause after conquering Melos in 4th or 5th turn my recruitment system got blocked. I thought that it's just a temporarly issue but it had blocked for good. So here is a question for you: is this some kind of a script or a bug?
Actually it is not klarina.. This instrument called "askaulos", we in Crete call it "askomantoura" it's of the same philosophy of scotish bagpipe more or less!