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Just 1 questions what mod i can do with avvec, graph I speak for the blood water exct .... thank you.
Now for your problem, it seems like a mod conflict to me.. Do you have any other mods activated along with Hellenika? For better troubleshooting, you can post your problem also in Hellenika part one bug thread. Here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/656921464/371918937267329974/
Ok, we've done flattering now we can get to a point.;)
I'm plaing Argos for like 40 turns on legendary difficulty and i' ve already conquered Melos, Crete and Lakedaimon but almost all my units are mercenaries. That is bacause after conquering Melos in 4th or 5th turn my recruitment system got blocked. I thought that it's just a temporarly issue but it had blocked for good. So here is a question for you: is this some kind of a script or a bug?
"Added the Argive truce script. When you are not playing as Argos it will remain neutral until 420 BC (very important for the Spartan campaign)"
In History Argos was protected until 420 BC from a previous treaty of 30 years neutrality (which ended in 420) . So you cannot declare war to Argos or Argos to anyone. When this treaty closes to end you are informed with a text to take your measures because around 420 - 418 Athens signed a peace treaty with it , Elis and MAntineia and the BAttle of MAntineia takes place. An Athenian army will spawn in MAntineia in turn 58 and if you defeated it in the same turn Elis , MAntineia will be subjugated and Argos will sign a new (fragile ) peace treaty.
The point is that you can't declare war to Argos unless the historical date reached, which is around 421.
I got one question though, could you make a mod that will replace the vanilla hoplite phalanx with your version? I would love to have it in the grand campaign.
Again great work, awesome mod :D