Sid Meier's Civilization V

Sid Meier's Civilization V

Touhou - Aran's Yukari Civ
19 Comments
CheesyBlock 17 Dec, 2023 @ 10:23pm 
Currently playing but I have a question. For the unique ability for borders touching other nations borders does that include city states or just civs?
Ene 15 Feb, 2021 @ 6:01pm 
This mod is lame. The mod creator didn't give me any good buildings or units, and my trait doesn't help me that much. I should be dominating right now!
Chi 24 Nov, 2017 @ 4:29am 
Would you add a decisions and events for your civs?
aranicar  [author] 5 Nov, 2017 @ 1:48pm 
@梅雨
After weeks of testing last year, I never was able to get her to feel fun to play. Since I only publish stuff if I had fun, I decided not to upload Nitori until I could overhaul her mechanics. After reading through these comments I might get back into civ 5 over the winter and finally upload it. Maybe I'll finally try balancing Yukari too lol. Either way sorry for the delay and hopefully there will be a Nitori 3.0 after so long.
共赴何方 4 Nov, 2017 @ 6:26pm 
ano,where is the Nitori Civ?
Johnny 21 Jan, 2017 @ 5:56am 
I saw this some time ago and thought "that's cool", downloaded and let the AI play it while I tried other mods, but didn't play with it until now.
Huge map, 22 civs, 41 CS, just get the nice spots for borders, capture some other cities and snowball from 40% combat bonus to almost 300%. Didn't win by domination because I had so much money I could buy all the CS 1 turn before the world leader vote.
OK when the AI uses it, OP as **** in human hands (not complaining btw).

Also, in a game where I went full warmonger and there was an AI Yukari, I almost died when she told me:
"You like seeing animated models kill each other a bit too much for a sane person, unless you hace animations turned off. In that case you are even more messed up."
And tes, animations were off xD
Rumia913 12 Jul, 2016 @ 8:59pm 
I really enjoyed your Yukari civ mod, i ended up getting a 310% attack and defence increase on a huge map against 22 ai. It made playing agressive more intresting, not wanting to destroy a civ entierly so I could recive that damage boost. Thanks for makeing this mod it was lots of fun.:SisterRom:
Teneran 26 Jun, 2016 @ 11:48am 
@aranicar
I like the concept with her new trait, and I think that when it gets rolling it works very well and can be rewarding to aim to annoy the AI and be aggressive with settling, but then the player part of me that's been using the old trait since you made it misses the indirect fire bonus from the old trait. Both traits are good in their own way, but the indirect fire has an earlier effect that persists through the rest of the game while the new trait has a much larger effect in the late game. That's just my oppinion though, it holds little value. I really enjoy using your Touhou mods together with the rest of the Touhou mods from other creators. I think you've done a great job with them!
aranicar  [author] 26 Jun, 2016 @ 9:37am 
@Teneran
I wanted Yukari to have a trait that tied in with her border ability. This would allow her to take advantage of her early airport and teleporting units, giving her great map control while simultaneously increasing the efficiency of her units.

It also gives the player a reason not to mindlessly conquer or raze every enemy city, because that may decrease their border coverage and hence their combat bonus.
Teneran 25 Jun, 2016 @ 11:51pm 
@aranicar
Out of curiosity, what made you change the trait ability from what it was in the trio pack?
Sorencer 12 May, 2016 @ 12:48am 
don't work for me for some reason.
aranicar  [author] 12 Apr, 2016 @ 5:23pm 
@Dream Familiar
You can always settle near them or let them settle near you. It's relatively easy to get 4 cities each with 12 tile borders, granting a 32% strength boost. Since that's directly on the strength number, offensive/defensive bonuses also stack better. If you spawn on an island, get working on exploration and settle near city states in the meantime (getting the Gap Generator helps a ton too). Eventually you can get 50% bonuses, which basically means that your units fight at 1 tier higher (Great War Infantry buffs to 75 strength, stronger than a Tank!).
aranicar  [author] 12 Apr, 2016 @ 4:55pm 
@Tea Cup
It's a direct strength boost, so instead of having a 14 strength Swordsman you get 19 strength.

Please use the discussions for balance issues. I can respond better, you can respond better, and the comments can stay being comments.

Also, please add more detail. It's a lot more helpful to get "It's very difficult during <era> due to <reason>" or "The units aren't strong enough when you're in <situation>" rather than "Trait is bad plz redo".

I balance everything on prince difficulty against other Touhou civs. Yukari is fine, please give me a good reason if you wish to see her buffed.
Tea Cup 11 Apr, 2016 @ 6:39pm 
Hmm, tried the mod. Don't think the Atk/Def buff for every 3 bordering tiles work.
Perturabo did nothing wrong 10 Apr, 2016 @ 9:53am 
Well the trait is ok, but if you play on huge maps its basically useless.
Maybe change it on something else?
Cirno9 9 Apr, 2016 @ 8:02pm 
Not strong enough =___=
馒馒来 8 Apr, 2016 @ 2:54am 
maybe add "touhou" for search:steamhappy:
Ryusa 6 Apr, 2016 @ 8:58am 
cheers:steamhappy:
Nyamu 3 Apr, 2016 @ 7:15pm 
:awkward: