XCOM 2
Stop Scanning When a Soldier Recovers
11 Comments
Kaldin 3 Oct, 2017 @ 2:26am 
Kinda late with saying this, but thanks for making this mod. ^^"
David 4 Sep, 2017 @ 8:27am 
+1 update for WotC. I noticed Infirmary doesn't pause t all after removing negtraits and scan-pausing for soldier recovery was a pain in vanilla too.
Gong-Gle-E 2 Sep, 2017 @ 6:12pm 
i waiting update for WotC
Spiner909 1 Sep, 2017 @ 2:19pm 
WOTC?
thegrimsqueaker72  [author] 7 May, 2016 @ 10:26pm 
I don't see why the german localization would be a problem and I wasn't able to replicate the issue.

That said, the latest update doesn't even need the localization so if the problem persists after this it's probably on your end.
Spoty 7 May, 2016 @ 5:35pm 
Tried with the german version of the game and did not work :-(
thegrimsqueaker72  [author] 6 May, 2016 @ 12:11pm 
I tried and it didn't work for some reason. I didn't feel like tracing the inherited function to see where it was called.
-bg- 6 May, 2016 @ 12:03pm 
suggestion to reduce overwrites: 'UnitHealCompleted' event gets triggered whenever a unit is recovered. Try register for that event every time you enter the geoscape (with a screenlistener) and destroy the event listener on exit.
GreatfulDeaf 5 Apr, 2016 @ 3:10pm 
Great idea, mate!
neo 5 Apr, 2016 @ 5:02am 
great mod, thanks!